Alright, so I skipped notification of a few quick fixes on here. There was 1.8.6-1.8.8, and you can find mostly what those fixed in the...
Version 1.8.5 is a prelude to a much larger update and overall. I went through and made sure that everything was checking out using the database...
Version 1.8.4 is now out (awaiting approval). This makes a quick fix for all servers using sign shops only with the new configurable messages....
I decided to take a break as I was doing a lot of things in my personal life and did not have the ability to continually maintain this project. I...
So after a break, I've updated Reward Tokens with a small bump: You can now translate the help messages to whatever you would like them to be in...
I've been in the quiet for a while, people asking for some MySql support seemingly being completely ignored. But I've heard your cries, and I've...
So, with a lot of code having to be sorted through, and a day's worth of labor behind me I am proud to release 1.7.0! With this newest release, I...
It's a bit later than normal, but noteworthy. I've updated the command version of Reward Token to be up to 1.6.2 with all the features and such...
The same line of your code is creating an error (Line 231), from pasting it into something I could get the lines from, it's this line in...
It's what I suggested in the first place. Especially if the location that is being teleported to is set and stone.
Wolf_Jacob Note, that this is not coding exactly for what you need, but it gives you an idea of how you can read and write files....
Rather than cancelling the event itself, would it not be simplier to act as though the command passed through? Check the strings within the...
Not the plugin itself being broken, just doing it's job. Make sure that the permissions are not disallowing you to build, not just group...
Create an ArrayList of names that the commands can't be executed against, and then just check when the command is executed the argument with the...
Rather than retrieving the string every time from the config, it would be a good idea to store it, probably when the plugin loads would be best....
CreeperShift I believe that's what he's trying to do, yes. You said something about removing it, which I don't believe would be a good route....
CreeperShift The OP check makes it so that OPs can destroy it, regardless of who's portal it is, otherwise I could see where it would be an...
CreeperShift Indeed, I misread the code. My apologies to Jacob. What is being said is "If the sign is in the hashmap AND the player is in the...
[Redacted] Now, if that sign had some writing on it that was vital, or was marked as a sign shop, then it would probably be a good idea to...
Maintaining the signs after reloading means that you will either need to log their locations and then save it (loading them back up on server...
Separate names with a comma.