[ADMN/DEV] PermissionsBukkit v2.0 - Official Default Groups Plugin [1.5.2-R1.0]

Discussion in 'Archived: Plugin Releases' started by SpaceManiac, Jul 17, 2011.

  1. Offline

    SpaceManiac

    PermissionsBukkit - the Official Default Groups Plugin
    Current Version: v2.0
    Find PermissionsBukkit on BukkitDev!

    If you are getting a specific error or cannot determine what is wrong with your permissions file, filing a ticket on BukkitDev will make me much more likely to respond to you; general questions are best to ask in this thread or on the forums on BukkitDev.

    It's been a long time coming, but with the accomplishment of build 1000 Bukkit has finally accomplished a built-in Permissions system (codenamed Superperms). For more info on how they work, and how to integrate them with your plugin, see the official Permissions FAQ. Keep in mind that you should rarely, if ever, have to hook this plugin directly; instead keep things in the realm of checking player.hasPermission("yourplugin.node"). The FAQ thread has more info on how to use Superperms with things like chat prefixes/suffixes.

    Features:
    • Storage of users and groups in plugins/PermissionsBukkit/config.yml.
    • Both users and groups can be assigned individual permissions and parent groups to inherit permissions from.
    • Support for global and per-world permissions.
    • Reload configuration from file with out reloading the plugin.
    • Ability to check if a player has a specific permission node.
    • Ability to dump all permissions a player has and the plugins that set them.
    • Ability to print plugin, description, and default for a given permission node.
    • Ability to modify the permissions of groups and users and the groups of a user in-game.
    • Built-in antibuild via the "permissions.build" node (defaults to allowing anyone to build).
    • A minimalistic bridge from Permissions 3.0 to Superperms is available as a separate plugin, which does not depend on PermissionsBukkit.
    Command Usage:

    Show Spoiler
    PermissionsBukkit uses the command /permissions, with aliases /perms and /perm.

    /permissions reload - reload the configuration from disk.
    /permissions check <node> [player] - check if a player or the sender has a permission (any plugin).
    /permissions info <node> - prints information on a specific permission.
    /permissions dump [player] [page] - prints info about a player's (or the sender's) permissions.
    /permissions setrank <player> <group> - set a player to be in a group with per-group permissions.
    /permissions group - list group-related commands.
    /permissions group list - list all groups.
    /permissions group players <group> - list players in a group.
    /permissions group setperm <group> <[world:]node> [true|false] - set a permission on a group.
    /permissions group unsetperm <group> <[world:]node> - unset a permission on a group.
    /permissions player - list player-related commands.
    /permissions player groups <player> - list groups a player is in.
    /permissions player setgroup <player> <group,...> - set a player to be in only the given groups.
    /permissions player addgroup <player> <group> - add a player to a group.
    /permissions player removegroup <player> <group> - remove a player from a group.
    /permissions player setperm <player> <[world:]node> [true|false] - set a permission on a player.
    /permissions player unsetperm <player> <[world:]node> - unset a permission on a player.

    All commands have in-game help and are usable from the server console.

    Configuration:
    Show Spoiler
    A permission node is a string like 'permissions.build', usually starting with the name of the plugin. Refer to a plugin's documentation for what permissions it cares about. Each node should be followed by true to grant that permission or false to revoke it, as in 'permissions.build: true'. Some plugins provide permission nodes that map to a group of permissions - for example, PermissionsBukkit has 'permissions.*', which automatically grants permissions for all PermissionsBukkit commands. You can also specify false for permissions of this type.

    Users inherit permissions from the groups they are a part of. If a user is not specified here, or does not have a 'groups' node, they will be in the group 'default'. Permissions for individual users may also be specified by using a 'permissions' node with a list of permission nodes, which will override their group permissions. World permissions may be assigned to users with a 'worlds:' entry.

    Groups can be assigned to players and all their permissions will also be assigned to those players. Groups can also inherit permissions from other groups. Like user permissions, groups may override the permissions of their parent group(s). Unlike users, groups do NOT automatically inherit from default. World permissions may be assigned to groups with a 'worlds:' entry.

    The cannot-build message is configurable. If it is left blank, no message will be displayed to the player if PermissionsBukkit prevents them from building, digging, or interacting with a block. Use '&' characters to signify color codes.

    An example configuration file might look like this:
    Code:
    users:
        ConspiracyWizard:
            permissions:
                permissions.example: true
            groups:
            - admin
    groups:
        default:
            permissions:
                permissions.build: false
        admin:
            permissions:
                permissions.*: true
            inheritance:
            - user
        user:
            permissions:
                permissions.build: true
            worlds:
                creative:
                    coolplugin.item: true
            inheritance:
            - default
    messages:
        build: '&cYou do not have permission to build here.'
    

    Permissions:
    Show Spoiler
    PermissionsBukkit checks for the following permission nodes:
    • permissions.build - Allows a player to build. Defaults to true.
    • permissions.help - Allows viewing of usage for /permissions.
    • permissions.reload - Allows use of /permissions reload.
    • permissions.check - Allows use of /permissions reload.
    • permissions.info - Allows use of /permissions reload.
    • permissions.dump - Allows use of /permissions reload.
    • permissions.group.help - Allows viewing of usage for /permissions group.
    • permissions.group.list - Allows use of /permissions group list.
    • permissions.group.players - Allows use of /permissions group players.
    • permissions.group.setperm - Allows use of /permissions group setperm.
    • permissions.group.unsetperm - Allows use of /permissions group unsetperm.
    • permissions.player.help - Allows viewing of usage for /permissions player
    • permissions.player.groups - Allows use of /permissions player groups.
    • permissions.player.setgroup - Allows use of /permissions player setgroup.
    • permissions.player.addgroup - Allows use of /permissions player addgroup.
    • permissions.player.removegroup - Allows use of /permissions player removegroup.
    • permissions.player.setperm - Allows use of /permissions player addgroup.
    • permissions.player.unsetperm - Allows use of /permissions player removegroup.
    Also, the following parent nodes are provided for convenience:

    • permissions.* - Maps to permissions.help, .reload, .check, .info, .dump, and to permissions.group.* and permissions.player.*. Defaults to op.
    • permissions.group.* - Maps to permissions.group.help, .list, .players, .setperm, and .unsetperm.
    • permissions.player.* - Maps to permissions.player.help, .groups, .setgroup, .addgroup, .removegroup, .setperm, and .unsetperm.


    Frequently Asked Questions:
    1. Where are my * nodes? (open)
    Bukkit's Superperms has no built-in concept of a global '*' node that automatically gives all permissions, which is intentional - a player can instead be given all permissions by being given 'op' status (that is, listed in ops.txt). Additionally, individual plugins define a parent node (which could be 'pluginname.*' or 'pluginname.all' or anything else) which maps to whatever subpermissions in that plugin the author desires.

    An example is PermissionsBukkit, which provides three such permissions: 'permissions.group.*' for all /permissions group commands, 'permissions.player.*' for all /permissions player commands, and'permissions.*' for all /permissions commands (including permissions.group.* and permissions.player.*).

    If you are using SuperpermsBridge, you can do something similar to '*' nodes for plugins which use Permissions 2.7/3.1 - see the next FAQ for more information.
    2. How do I use SuperpermsBridge? (open)
    SuperpermsBridge is kind of like FakePermissions for GroupManager or PermissionsBridge for PermissionsEx. Once it's installed, it pretends to be the Permissions plugin and converts any plugins that use Permissions 2.7 or Permissions 3.1 to use Superperms instead.

    You can have PermissionsBukkit without SuperpermsBridge or SuperpermsBridge without PermissionsBukkit if you like, but both of these are limited in functionality. If you install SuperpermsBridge without PermissionsBukkit you will not be able to make use of PermissionsBukkit's groups feature or admin commands, and if you install PermissionsBukkit without SuperpermsBridge, plugins that have not updated to use Superperms directly will not function.

    For plugins that use Permissions 2.7/3.1, you can use the special node 'superpermbridge.*' to give the equivalent of what used to be the '*' node for plugins that do not use Superperms directly. If you don't want to give the * node, you can also use the node 'superpermbridge.pluginname' to do the equivalent of what used to be the 'pluginname.*' node. Once again, these only apply to plugins that SuperpermsBridge handles and not to plugins using Superperms directly.
    3. How do I use the root permissions.yml? (open)
    The file 'permissions.yml' in the root of your server can be used to set up custom parent permissions. Parent permissions are a single node that, when given to a player or group, automatically give all their children node. Here's a simple example:
    Code:
    server.basics:
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    
    Now, if you give a player the node 'server.basics', they automatically get all the nodes listed here. Children may also say 'false' instead of 'true', in which case giving the parent will remove the child instead of giving it.

    You can also specify a description if you like, which can be used by plugins to provide information on your node (such as PermissionsBukkit's /perm info command). If you want, you can also provide a default, which can be one of "true", "false", "op", or "notop". CraftBukkit will automatically assign everyone, no one (default), ops, or non-ops the children permissions based on the specified default. Without any plugin like PermissionsBukkit, you can use this defaults system as a limited way to assign people permissions. Here's a more complex example:
    Code:
    server.basics:
        description: Basic permissions for My Cool Server.
        default: true
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    server.admin:
        description: Admin permissions for My Cool Server.
        default: op
        children:
            commandbook.broadcast: true
            commandbook.teleport: true
            commandbook.kick: true
            commandbook.ban: true
    
    You can also define permissions without children, but this is of limited usefulness in permissions.yml (though is important in plugin.yml; see question #6)
    4. How do I switch from (other Permissions plugin)? (open)
    Depends on the Permissions plugin! If you were using PEX's YAML backend, I have a converter done and available on the PermissionsBukkit Tools page. Also available on the tools page is an automatic converter for Essentials GroupManager users.yml and groups.yml files. Automatic converters for Permissions 2.7 and 3.x are on their way, but in the meantime you can still convert your configurations manually.
    5. Where are prefixes and suffixes (or option nodes)? (open)
    Bukkit Superperms has no built-in prefix/suffix settings or non-boolean permission nodes, so individual chat plugins will have to start supporting Superperms in order to make use of non-Permissions-plugin based prefixes and suffixes. Herochat, iChat, and Simple Suffix are all aware of the Superperms update, but in the meantime you can use mChat, which already supports Superperms.

    Once you install mChat and configure the mchat.prefix, mchat.suffix, and mchat.group names in its configuration file (see the example), use PermissionsBukkit to give players or groups the permissions "mchat.prefix.admin", replacing "admin" with whatever node you configured. For example, with an mchat configuration that looks similar to this:
    Code:
    da-name-format: '+prefix+name&e'
    date-format: HH:mm:ss
    message-format: '+prefix+name&f: +message'
    mchat:
        prefix:
            admin: '&4DtK [SO] &7 '
            sadmin: '&9DtK [SA] &7 '
            jadmin: '&aDtK [JA] &7  '
            member: '&cDtK [M] &7 '
    
    You can assign players or groups the mchat.prefix.admin node to get the "SO" prefix, mchat.prefix.sadmin to get the "SA" prefix, and so on.
    6. (Coders) How do I set up my plugin.yml? (open)
    Take a look at this post in Dinnerbone's FAQ for an example. This is a lot like the setup of permissions.yml (see above), but you can also define non-parent permissions (just include description and default and leave out children).
    7. Is PermissionsBukkit outdated? (open)
    No! PermissionsBukkit 2.0 was last updated for 1.3.1-R2.0, is verified to work on 1.4.7-R1.0, and is unlikely to break on future releases.

    Downloads:
    Current Version:

    PermissionsBukkit v2.0 (jar) (details)
    Old Versions:
    PermissionsBukkit v1.6 (jar) (details)

    [​IMG]

    Changelog:

    Friday 7 September 2012 (2.0)
    • Fixed a case-sensitivity issue with setting per-world permissions that could cause some permissions to fail to apply.
    • Added /perm setrank <player> <group> subcommand (alias rank) with per-group permissions (permissions.setrank and permissions.setrank.<group>)
    • Added plugin metrics via http://mcstats.org/plugin/PermissionsBukkitMCStats (disableable in plugins/PluginMetrics/config.yml)
    Wednesday 29 February 2012 (1.6)
    • Fixed some massive issues that were caused due to having uploaded a buggy, in-development version instead of 1.5.
    • Note: If your configuration was messed up as a result of this issue, the new build should gradually correct it as needed.
    Saturday 25 February 2012 (1.5b)
    • Revamped to be compatible with R5.
    • Fixed issues with permissions not carrying properly on world change.
    • Many internal improvements for performance and stability.
    • SuperpermsBridge: in honor of R5 removing deprecated code, SuperpermsBridge is officially gone!
    Monday 18 July 2011 (1.1/1.2)
    • Fix BukkitContrib incompatibility issues.
    • Improved the output of the /perm check command.
    • Fixed issues when 'users:' is not specified in the config file.
    • Fixed the /permissions reload command.
    • SuperpermsBridge: improve wildcard handling; in addition to 'superpermbridge.*' and 'superpermbridge.pluginname', now supported are 'superpermbridge.plugin.*', 'superpermbridge.plugin.subnode.*', and so on.
    Monday 18 July 2011 (1.0/1.1)
    • SuperpermsBridge: adding the special 'superpermbridge.*' and 'superpermbridge.pluginname' nodes (see #2 in the FAQ for details).
    Sunday 17 July 2011 (1.0/1.0)

    • Initial release of PermissionsBukkit v1.0 and SuperpermsBridge v1.0.
     
    madmac, Gesundheit, tripleX and 23 others like this.
  2. Offline

    ndvenckus1

    It feels like I'm being ignored here :'(
     
  3. Offline

    Liger_XT5

    I'm trying to help as many as I can at a time. Your problems for the config.yml is similar to the issue I answered in my last post.
    Changing the location should not help, at least I don't believe it will. The notification is normal, just ignore it if you use a permissions plugin, such as permissions bukkit.

    All you should need to do is drop the permissionsbukkit.jar into the plugins folder, edit the config (after a server startup), run a "/permissions reload" command or server restart, and if the config is done correctly, you should be set.
    Like I said about your permissions not set properly, it's the "-" issue as DJ had.

    Musaddict
    He's been fairly active, unsure why he doesn't show up around here. I have a few ideas, but I'm keeping them to myself.
    If I have time (college and work has been keeping me busy the last few days), I'll sit down and make a FAQ page on my site/blog for the questions I've been answering here. Might help.
    And for your error, I'm using the latest CB RB, 1846 1.1-R3, and the only error I've been getting is from xwarps. Mind posting one of the errors?
     
  4. Offline

    MagikarpLOL123

    Is there any way to add groups to permissionsbukkit?
     
  5. Offline

    coolo1

    I have tryed to add all permissions, but I still dont have them. All of my wolfs became no ones, but still sitting and my world randomly has areas missing. Please help, here is my Permissions Bukkit file: http://pastebin.com/pUm4zdQt

    Also, I found out why my nickname was not showing up, ichat uses the real name, not the nickname. How can I change that?

    [Edit] I changed the +name to +displayname and it now shows my username with no colour. Still, its better than nothing.

    Random Missing Area:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  6. Offline

    TheRedNinja93

  7. Offline

    Liger_XT5

    Send me a PM about the world generation issue.
    Mind showing a list of what plugins you are using in the PM as well?

    For your permissions issue, Inheriting just needs the group names, not the "g:"
    I noticed that I've stated that Permissions need to start with a "- ". I don't know where I was getting that. My mistake. Permissions DO NOT start with a "- ", Group Inheritance's does.
    Compare to mine once more.

    iChat display name should act the same as name, just have a color code right before the "+" like &a+displayname.
    If that does not work. I'm not sure.

    From glancing at your permissions, you added unneeded lines. Example:

    Code:
    groups:
        default:
            permissions:
                permissions.build: true
            #essentials:    <-- Don't need this. Comment stuff like this with # if you need to keep things in order as you did.
                essentials.help: true
                essentials.helpop: true
    
    Keeping order as you did helps, but not commenting unneeded stuff will cause some weird and undesired issues.

    Second, and not sure if you have a player called "ALL", but if you don't, you don't need it. All player that are not assigned a group are put into the Default group by default. If you don't have a group named default (which you do have one), the plugin will fail.

    Lastly, I don't see any inheritance from one group to the next. Not sure if this is planned.

    Yes. Take a look at my permissions config for a template idea.
    http://hgs883.hostedd.com/misc/PB1-26-2012.txt

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  8. Offline

    coolo1

    I am using a nickname plugin that supports colour codes, so that I don't have to manually set the colour in the config for everyone, do you have any idea how I could get around that?
     
  9. Offline

    ThaRockstar

    How do I add groups in game?

    And how do I set groups to be added auotomatically?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  10. Offline

    Liger_XT5

    I'm confused on what you are trying to get around. :S
    To add groups ingame: http://dev.bukkit.org/server-mods/permbukkit/pages/commands/
     
  11. Offline

    coolo1

    I can use /nick &3Coolo in chat, but with ichat it removes the &3, you are saying to add the &3 before my name in the variables on my own thing which adds an extra step. I am asking if there is a way to get around editing the variables.
     
  12. Offline

    Liger_XT5

    Editing the variable file is the only way I know of. Check the commands for iChat and see if they have anything. I don't mess with iChat much, so they may have something I have overlooked.
    Here is an example of my variable file:
    http://hgs883.hostedd.com/misc/variables.yml
     
  13. Offline

    MagikarpLOL123

  14. Offline

    coolo1

    Anyone else have a problem when using /help? When I use it it just says Do you need halp?
     
  15. Offline

    Insers

    I have problem. When new player log in, he isn't automaticly promoted to default group.
    How to fix this?
     
  16. Offline

    Liger_XT5

    Sounds like it is defaulting to the permissionsBukkit help. Do you have any other help plugins?

    Not sure how it could be acting as such, the only thing I can think of is, the only default group new players go into is the group, (case sensitive), default.
    As such in the last group listed in my permissions file.
    http://hgs883.hostedd.com/misc/PB1-26-2012.txt

    Yes, I know, many permissions, we've been testing and tinkering with other plugins, really do need to clean it out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  17. Offline

    9XWolfX9

    15:55:09 [SEVERE] Could not load 'plugins/SuperpermsBridge-1.2.jar' in folder 'plugins':
    java.lang.UnsupportedClassVersionError: Bad version number in .class file
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:676)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
    at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
    at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:242)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:131)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:285)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:200)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:156)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:442)
    at org.bukkit.Bukkit.reload(Bukkit.java:188)
    at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:386)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:382)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:574)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)

    15:55:09 [INFO] [PermissionsBukkit] Loading PermissionsBukkit v1.1.
    15:55:09 [INFO] PermissionsBukkit v1.1 is now enabled
    Y is permsbukkit working and not superperms??

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  18. Offline

    Bo98

    You have PermissionsBukkit 1.1 and SuperPermsBridge 1.2. Get PermissionsBukkit 1.2.
     
  19. Offline

    kullmann

    Hey if i get Superpems bridge will it make it act like essentialsgroupmanager?
     
  20. Offline

    coolo1

    I installed help+ to try and fix that, but when I use the command I get kicked off the server. When my server loads it says it has read the config file and is overwriting commands.
     
  21. Offline

    Lynxdragon

    Hey there, something doesn't seem to be working properly or I don't understand this new permission system. Ive given myself commandbook.* but I cannot use commandbooks slay or god command.

    Config.yml in spiler
    Show Spoiler
    Code:
    # PermissionsBukkit configuration file
    #
    # A permission node is a string like 'permissions.build', usually starting
    # with the name of the plugin. Refer to a plugin's documentation for what
    # permissions it cares about. Each node should be followed by true to grant
    # that permission or false to revoke it, as in 'permissions.build: true'.
    # Some plugins provide permission nodes that map to a group of permissions -
    # for example, PermissionsBukkit has 'permissions.*', which automatically
    # grants all admin permissions. You can also specify false for permissions
    # of this type.
    #
    # Users inherit permissions from the groups they are a part of. If a user is
    # not specified here, or does not have a 'groups' node, they will be in the
    # group 'default'. Permissions for individual users may also be specified by
    # using a 'permissions' node with a list of permission nodes, which will
    # override their group permissions. World permissions may be assigned to
    # users with a 'worlds:' entry.
    #
    # Groups can be assigned to players and all their permissions will also be
    # assigned to those players. Groups can also inherit permissions from other
    # groups. Like user permissions, groups may override the permissions of their
    # parent group(s). Unlike users, groups do NOT automatically inherit from
    # default. World permissions may be assigned to groups with a 'worlds:' entry.
    #
    # The cannot-build message is configurable. If it is left blank, no message
    # will be displayed to the player if PermissionsBukkit prevents them from
    # building, digging, or interacting with a block. Use '&' characters to
    # signify color codes.
     
    users:
        Lynxdragon:
            permissions:
            groups:
            - owner
    groups:
        default:
            permissions:
                permissions.build: true
                choptree.chop: true
                choptree.toggle: false
                choptree.override.treefellerneeded: true
                commandbook.who: true
                commandbook.motd: true
                commandbook.rules: true
                commandbook.time.check: true
                commandbook.spawn: true
                commandbook.home.teleport: true
                commandbook.home.set: true
                commandbook.home.set.other: false
                commandbook.away: true
                commandbook.whereami: true
                commandbook.clear: true
                commandbook.clear.other: false
        user:
            permissions:
            worlds:
                creative:
            inheritance:
            - default
        admin:
            permissions:
                choptree.command.reload: true
                choptree.command.protect: true
            inheritance:
            - user
        owner:
            permissions:
                permissions.*: true
                commandbook.*: true
                commandbook.god: true
                choptree.*: true
                worldedit.*: true
                worldgurd.*: true
            inheritance:
    messages:
        build: '&cYou do not have permission to build here.'
    


    Permissions.yml is empty

    Ingame says 'You do not have permission' when using /god but allows me to use /spawn. However when not OP I can use most of commandbook, and seemingly all of worldedit etc.

    Any ideas of what im doing wrong?

    Bukkit 1.1-R3, PermissionsBukkit(Temp Fix Build), SuperPermsBridge 1.2

    Thanks :)
     
  22. Offline

    immacrazyaussie

    so idk what the problem is this is the error im getting


    19:16:01 [INFO] [PermissionsBukkit] Loading PermissionsBukkit v1.2.
    2012-02-06 19:16:01 [SEVERE] Error occurred while enabling PermissionsBukkit v1.2 (Is it up to date?): while scanning a simple key; could not found expected ':'
    while scanning a simple key
    in "<reader>", line 32, column 13:
    mcbans.ban.global:true
    ^
    could not found expected ':'
    in "<reader>", line 33, column 13:
    mcbans.ban.view: true
    ^

    at org.yaml.snakeyaml.scanner.ScannerImpl.stalePossibleSimpleKeys(ScannerImpl.java:398)
    at org.yaml.snakeyaml.scanner.ScannerImpl.needMoreTokens(ScannerImpl.java:229)
    at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:178)
    at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:563)
    at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
    at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
    at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
    at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
    at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
    at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
    at org.yaml.snakeyaml.Yaml.load(Yaml.java:423)
    at org.bukkit.util.config.Configuration.load(Configuration.java:90)
    at org.bukkit.plugin.java.JavaPlugin.getConfiguration(JavaPlugin.java:120)
    at com.platymuus.bukkit.permissions.BlockListener.<init>(BlockListener.java:15)
    at com.platymuus.bukkit.permissions.PermissionsPlugin.onEnable(PermissionsPlugin.java:39)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:231)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:1057)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:379)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:191)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:174)
    at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:357)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:344)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:175)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)


    and here is my config file

    Code:
    users:
        immacrazyaussie:
            groups:
            - admin
            permissions:
                permissions.*: true
                bukkit.*: true
                mcbans.*: true
    groups:
        default:
            permissions:
                permissions.build: false
                bukkit.command.list: true
        admin:
            permissions:
                permissions.build: true
                bukkit.command.time.set: true
                bukkit.command.save.perform: true
                bukkit.command.whitelist.add: true
                bukkit.command.whitelist.remove: true
                bukkit.command.whitelist.list: true
                bukkit.command.ban.ip: true
                bukkit.command.unban.ip: true
                bukkit.command.whitelist.reload: true
                bukkit.command.say: true
                permissions.player.removegroup: true
                permissions.player.addgroup: true
                bukkit.command.give: true
                mcbans.kick: true
                mcbans.lookup: true
                mcbans.ban.local: true
                mcbans.ban.global:true
                mcbans.ban.view: true
                mcbans.admin: true
            inheritance:
            - moderator
        Moderator:
            Permissions:
                Permissions.build: true
                bukkit.command.ban.list: true
                bukkit.command.kick: true
                bukkit.command.ban.player: true
                bukkit.command.unban.player: true
                bukkit.command.teleport: true
                permissions.group.list: true
                permissions.check: true
                bukkit.command.teleport: true
                mcbans.kick: true
                mcbanc.lookup: true
                mcbans.ban.temp: true
                mcbans.ban.view: true
                mcbans.mod: true
            inheritance: -user
        builder:
            Permissions:
                permissions.build: true
                bukkit.command.gamemode: true
                bukkit.command.teleport: true
            inheritance:
            - user
        user:
            permissions:
                permissions.build: true
            inheritance:
            - default
    messages:
        build: 'sorry you have no rights'
    debug: false
     
  23. Offline

    Lynxdragon

    Show Spoiler
    Code:
    users:
        immacrazyaussie:
            groups:
            - admin
            permissions:
                permissions.*: true
                bukkit.*: true
                mcbans.*: true
    groups:
        default:
            permissions:
                permissions.build: false
                bukkit.command.list: true
        admin:
            permissions:
                permissions.build: true
                bukkit.command.time.set: true
                bukkit.command.save.perform: true
                bukkit.command.whitelist.add: true
                bukkit.command.whitelist.remove: true
                bukkit.command.whitelist.list: true
                bukkit.command.ban.ip: true
                bukkit.command.unban.ip: true
                bukkit.command.whitelist.reload: true
                bukkit.command.say: true
                permissions.player.removegroup: true
                permissions.player.addgroup: true
                bukkit.command.give: true
                mcbans.kick: true
                mcbans.lookup: true
                mcbans.ban.local: true
                mcbans.ban.global: true
                mcbans.ban.view: true
                mcbans.admin: true
            inheritance:
            - moderator
        Moderator:
            Permissions:
                Permissions.build: true
                bukkit.command.ban.list: true
                bukkit.command.kick: true
                bukkit.command.ban.player: true
                bukkit.command.unban.player: true
                bukkit.command.teleport: true
                permissions.group.list: true
                permissions.check: true
                bukkit.command.teleport: true
                mcbans.kick: true
                mcbanc.lookup: true
                mcbans.ban.temp: true
                mcbans.ban.view: true
                mcbans.mod: true
            inheritance:
            - user
        builder:
            Permissions:
                permissions.build: true
                bukkit.command.gamemode: true
                bukkit.command.teleport: true
            inheritance:
            - user
        user:
            permissions:
                permissions.build: true
            inheritance:
            - default
    messages:
        build: 'sorry you have no rights.'
    debug: false


    You had 2 very obvious errors. Proof read your stuff before you post it like an idiot.

    Also try Notepad++.
     
  24. Offline

    Pitzik4

    This seems to have quite an obvious and irritating flaw... There are no permissions for built-in things that would normally be controlled by op status, like item spawning and gamemode changing. I imagine this could be fixed by installing a plugin like Essentials that overrides these commands, but it's annoying nonetheless.
     
  25. Offline

    Lynxdragon

    Install a plugin such as CommandBook or essentials.
     
  26. Offline

    immacrazyaussie

    Please explain and i do use notepad++
    try not to be an ass to someone who needs help
    i have read through it multiple times
     
  27. Offline

    Pitzik4

     
  28. Offline

    WillardB

    I've been at this for hours and hours on end, but I have yet to fix it.

    I can build, but that's all I can do. I've used '/perm player groups' to check myself and other players and it keeps setting EVERYBODY to default group even though their name is in the config.

    Can anyone look over my permissions and tell me any errors or possible problems I need to fix?
    Caution, there are a bunch of nodes...
    Show Spoiler
    Code:
    users:
        willardb:
            groups:
            - admin
        mbgo:
            groups:
            - admin
        cupkaik:
            groups:
            - admin
        lovemiff1n115:
            groups:
            - admin
        austin_m85:
            groups:
            - admin
        xxmegasniperrage:
            groups:
            - admin
    groups:
        admin:
            permissions:
                permissions.*: true
                izone.tool.check: true
                izone.tool.define: true
                izone.zone.restriction.ignoreowner: true
                izone.zone.allow: true
                izone.zone.create: true
                izone.zone.disallow: true
                izone.zone.delete: true
                izone.zone.expand: true
                izone.zone.flag: true
                izone.zone.list: true
                izone.zone.info: true
                izone.zone.who: true
                izone.zone.flag.protection: true
                izone.zone.flag.monster: true
                izone.zone.flag.animal: true
                izone.zone.flag.welcome: true
                izone.zone.flag.farewell: true
                izone.zone.flag.heal: true
                izone.zone.flag.hurt: true
                izone.zone.flag.pvp: true
                izone.zone.flag.creeper: true
                izone.zone.flag.tnt: true
                izone.zone.flag.explosion: true
                izone.zone.flag.fire: true
                izone.zone.flag.restriction: true
                izone.zone.flag.jail: true
                izone.zone.flag.lightning: true
                izone.zone.flag.deathdrop: true
                izone.zone.flag.drop: true
                izone.zone.flag.interact: true
                izone.zone.flag.enderman: true
                izone.zone.flag.god: true
                iConomy.holdings: true
                iConomy.holdings.others: true
                iConomy.help: true
                iConomy.payment: ture
                ChestShop.shop.buy: true
                ChestShop.shop.sell: true
                ChestShop.shop.*: ture
                ChestShop.*: ture
                ChestShop.mod: ture
                ChestShop.shop.create: true
                Help.helpEcon: true
                Help.helpsec: true
                Help.helplock: true
                Help.helpmisc: true
                Help.helpchat: true
                Help.helpedit: true
                noclip: true
                worldedit: ture
                build: true
                sortal.createwarp: true
                sortal.delwarp: true
                sortal.register: true
                sortal.setcost: true
                sortal.warp: true
                sortal.createsign: true
                cashflow.tax: true
                cashflow.salary: true
                cashflow.basic: true
                lwc.info: true
                lwc.create: true
                lwc.remove: true
                lwc.unlock: true
                lwc.modify: true
                lwc.flag.*: true
                lwc.protect: true
                lwc.mod: true
                lwc.admin: true
                blockcontrol.ignore: true
                craftbukkit.command.give: true
                craftbukkit.cammand.teleport: true
                craftbukkit.command.motd: true
                craftbukkit.command.say: true
                playerfreeze.warnall: true
                playerfreeze.warn: true
                playerfreeze.freeze: true
                playerfreeze.freezeall: true
                commandbook.give: true
                cammandbook.teleport: true
                commandbook.motd: true
                quicksign.use: true
                quicksign.wgmember: true
                quicksign.wgowner: true
                quicksign.wgcanbuild: true
                quicksign.rscanbuild: true 
                quicksign.rscanbuildfp: true
                quicksign.freeuse: true
                quicksign.allowics: true
                quicksign.noreachlimit: true
                quicksign.fastsign: true
                quicksign.fsnoinv: true
                quicksign.colorcmd: true
                quicksign.colordyes: true
                quicksign.colorsignchange: true
                quicksign.usechatsigns: true
                quicksign.usecommandsigns: true
                quicksign.usespout: true
                quicksign.colorspout: true
                quicksign.recanbuild: true
                quicksign.recanbuildfp: true
                quicksign.lwccanaccess: true
                quicksign.lwccanaccessfp: true
                quicksign.ignoreblacklist: true
                colornames.changecolor.self: true
                colornames.changecolor.others: true
                colornames.changemessagecolor.self: true
                colornames.changemessagecolor.others: true
     
            inheritance:
                - builder
                - user
                - defailt
                - officer
                - mod
        mod:
            permissions:
                iConomy.holdings.others: true
                iConomy.holdings: true
                iConomy.help: true
                iConomy.payment: ture
                ChestShop.shop.buy: true
                ChestShop.shop.sell: true
                Help.helpEcon: true
                Help.helpsec: true
                Help.helplock: true
                Help.helpmisc: true
                Help.helpchat: true
                Help.helpedit: true
                noclip: true
                build: true
                sortal.warp: true
                lwc.info: true
                lwc.create: true
                lwc.remove: true
                lwc.unlock: true
                lwc.modify: true
                lwc.flag.*: true
                lwc.protect:true
                lwc.mod: true
                lwc.admin: true
                blockcontrol.ignore: true
                worldedit: ture
                commandbook.give: true
                cammandbook.teleport: true
                commandbook.motd: true
            inheritance:
                - officer
                - default
                - user
                - builder
        officer:
            permissions:
                iConomy.holdings: true
                iConomy.help: true
                iConomy.payment: ture
                ChestShop.shop.buy: true
                ChestShop.shop.sell: true
                Help.helpEcon: true
                Help.helpsec: true
                Help.helplock: true
                Help.helpmisc: true
                Help.helpchat: true
                Help.helpedit: true
                worldedit: ture
                build: true
                sortal.warp: true
                lwc.create: true
                lwc.remove: true
                lwc.unlock: true
                lwc.modify: true
                lwc.protect: true
                lwc.mod: true
                worldedit: ture
                craftbukkit.command.give: true
                craftbukkit.command.teleport: true
                craftbukkit.command.list: true
                commandbook.give: true
                cammandbook.teleport: true
                commandbook.motd: true
            inheritance:
                - default
                - user
                - builder
        builder:
            permissions:
                lwc.create: true
                worldedit: ture
                build: true
                sortal.createwarp: true
                sortal.warp: true
                sortal.createsign: true
                lwc.unlock: true
                lwc.modify: true
                lwc.protect: true
                craftbukkit.command.give: true
                craftbukkit.command.list: true
                commandbook.motd: true
        inheritance:
            - default
        user:
            permissions:
                lwc.create: true
                lwc.remove: true
                lwc.unlock: true
                lwc.modify: true
                lwc.protect: true
                commandbook.motd: true
                craftbukkit.command.list: true
        inheritance:
            - default
        default:
            permissions:
                lwc.create: true
                lwc.remove: true
                lwc.unlock: true
                lwc.modify: true
                lwc.protect: true
                commandbook.motd: true
                craftbukkit.command.list: true
                iConomy.holdings: true
                iConomy.help: true
                iConomy.payment: ture
                ChestShop.shop.buy: true
                ChestShop.shop.sell: true
                Help.helpEcon: true
                Help.helpsec: true
                Help.helplock: true
                Help.helpmisc: true
                Help.helpchat: true
                Help.helpedit: true
                sortal.warp: true
                build: true
                commandbook.motd: true
            inheritance:
        trouble:
            permissions:
                craftbukkit.command.list: true
            inheritance:
           
    messages:
        build: '&cYou do not have permission to build here.'
     
    debug: true
    

    Thanks in advance, you'll be making a noobs life better by helping.
     
  29. Offline

    coolo1

    Anyone know a fix to /help doing Do you need halp?
     
  30. Offline

    Lynxdragon

    Ok Everyone, Ive figured out the problem of why no one can get this working.

    This is how it works;
    There are 2 files for setting up your permissions, Config.yml and Permissions.yml and this is how to use them. Config .yml is VERY simple, and once setup never needs to be touched again. This is an EXAMPLE of Config.yml located in the /Plugins/PermissionsBukkit/ folder.
    Code:
    users:
        Lynxdragon:
            permissions:
            groups:
            - Owner
        rocketman_r10:
            groups:
            - Owner
    groups:
        default:
            permissions:
                default: true
        donator:
            permissions:
                donator: true
            inheritance:
            - default
        admin:
            permissions:
                admin: true
            inheritance:
            - default
        owner:
            permissions:
                owner: true
            inheritance:
            - default
    messages:
        build: '&cYou do not have permission to build here.'
    debug: false
    This file is VERY simple, all it does is point to permissions you have made in your Permissions.yml. As you can see, there are 4 nodes there, and these are named THE SAME as the group(for simplicity). These are 'owner: true', 'admin: true', 'donator: true' and 'default: true'. These are references to sets of permissions defined in your Permissions.yml located in the root directory of your minecraft server(The same as your server.properties). Notice how they match up with the groups of nodes in Permissions.yml.

    Permissions.yml is where the magic happens, this is the only file you need to edit to give people permissions. So don't go editing config.yml unless you want to add another rank(read later on for how to do this). This is my Permissions.yml taken directly from my server root directory;
    Code:
    default:
        children:
            permissions.build: true
            commandbook.who: true
            commandbook.motd: true
            commandbook.rules: true
            commandbook.time.check: true
            commandbook.spawn: true
            commandbook.home.teleport: true
            commandbook.home.set: true
            commandbook.home.set.other: false
            commandbook.away: true
            commandbook.whereami: true
            commandbook.clear: true
            commandbook.clear.other: false
     
    donator:
        children:
            permissions.build: true
     
    admin:
        children:
            nocheat.admin: true
            nocheat.checks: true
            commandbook.*: true
     
    owner:
        children:
            nocheat.admin: true
            nocheat.checks: true
            permissions.*: true
            commandbook.*: true
            worldedit.*: true
            worldguard.*: true
            bukkit.command.*: true
    Notice how the ranks are setup. Simply put the permissions in for each of your ranks, and it works like magic. 'owner:' in permissions.yml relates to 'owner: true' in config.yml, So by putting permissions under 'children:' in permissions.yml you are giving your owner rank more permissions.

    If you wanted to make another rank. Place this in your config.yml like the rest of the groups;
    Code:
        newgroupnamehere:
            permissions:
                newgroupnamehere: true
    And this in your permissions.yml;
    Code:
    newgroupnamehere:
        children:
            node.one
            node.two
            node.etc
            node.*
    Please remember some plugins like NoCheat are not programmed to understand 'nocheat.*' and will NOT WORK. Plugins like these need to be done with the proper categories, luckily nocheat only has 2 categories and those are nocheat.admin and nocheat.checks, this gives the same rights as nocheat.* would under the old permissions system.

    Hope this helps you guys.

    Ive fixed it for you as an example of how its supposed to be done.

    Config.yml(%root%/plugins/permissionsbukit/)
    Show Spoiler
    Code:
    users:
        willardb:
            groups:
            - admin
        mbgo:
            groups:
            - admin
        cupkaik:
            groups:
            - admin
        lovemiff1n115:
            groups:
            - admin
        austin_m85:
            groups:
            - admin
        xxmegasniperrage:
            groups:
            - admin
        lynxdragon:
            groups:
            - admin
    groups:
        admin:
            permissions:
                admin: true
            inheritance:
                - builder
                - user
                - defailt
                - officer
                - mod
        mod:
            permissions:
                mod: true
            inheritance:
                - officer
                - default
                - user
                - builder
        officer:
            permissions:
                officer: true
            inheritance:
                - default
                - user
                - builder
        builder:
            permissions:
                builder: true
        inheritance:
            - default
        user:
            permissions:
                user: true
        inheritance:
            - default
        default:
            permissions:
                default: true
            inheritance:
        trouble:
            permissions:
                trouble: true
            inheritance:
     
    messages:
        build: '&cYou do not have permission to build here.'
     
    debug: true


    Permissions.yml (%root%/) <--- Same folder as 'server.properties' and 'ops.txt'!!!!
    Show Spoiler
    Code:
    trouble:
        children:
            craftbukkit.command.list: true
            permissions.build: false
     
    default:
        children:
            lwc.create: true
            lwc.remove: true
            lwc.unlock: true
            lwc.modify: true
            lwc.protect: true
            commandbook.motd: true
            craftbukkit.command.list: true
            iConomy.holdings: true
            iConomy.help: true
            iConomy.payment: ture
            ChestShop.shop.buy: true
            ChestShop.shop.sell: true
            Help.helpEcon: true
            Help.helpsec: true
            Help.helplock: true
            Help.helpmisc: true
            Help.helpchat: true
            Help.helpedit: true
            sortal.warp: true
            permissions.build: true
            commandbook.motd: true
     
    user:
        children:
            lwc.create: true
            lwc.remove: true
            lwc.unlock: true
            lwc.modify: true
            lwc.protect: true
            commandbook.motd: true
            craftbukkit.command.list: true
     
    builder:
        children:
            lwc.create: true
            worldedit.*: ture
            sortal.createwarp: true
            sortal.warp: true
            sortal.createsign: true
            lwc.unlock: true
            lwc.modify: true
            lwc.protect: true
            craftbukkit.command.give: true
            craftbukkit.command.list: true
            commandbook.motd: true
     
    officer:
        children:
            iConomy.holdings: true
            iConomy.help: true
            iConomy.payment: ture
            ChestShop.shop.buy: true
            ChestShop.shop.sell: true
            Help.helpEcon: true
            Help.helpsec: true
            Help.helplock: true
            Help.helpmisc: true
            Help.helpchat: true
            Help.helpedit: true
            sortal.warp: true
            lwc.create: true
            lwc.remove: true
            lwc.unlock: true
            lwc.modify: true
            lwc.protect: true
            lwc.mod: true
            worldedit.*: ture
            craftbukkit.command.give: true
            craftbukkit.command.teleport: true
            craftbukkit.command.list: true
            commandbook.give: true
            cammandbook.teleport: true
            commandbook.motd: true
     
    mod:
        children:
            iConomy.holdings.others: true
            iConomy.holdings: true
            iConomy.help: true
            iConomy.payment: ture
            ChestShop.shop.buy: true
            ChestShop.shop.sell: true
            Help.helpEcon: true
            Help.helpsec: true
            Help.helplock: true
            Help.helpmisc: true
            Help.helpchat: true
            Help.helpedit: true
            noclip: true
            sortal.warp: true
            lwc.info: true
            lwc.create: true
            lwc.remove: true
            lwc.unlock: true
            lwc.modify: true
            lwc.flag.*: true
            lwc.protect:true
            lwc.mod: true
            lwc.admin: true
            blockcontrol.ignore: true
            worldedit.*: ture
            commandbook.give: true
            cammandbook.teleport: true
            commandbook.motd: true
     
    admin:
        children:
            permissions.*: true
            izone.tool.check: true
            izone.tool.define: true
            izone.zone.restriction.ignoreowner: true
            izone.zone.allow: true
            izone.zone.create: true
            izone.zone.disallow: true
            izone.zone.delete: true
            izone.zone.expand: true
            izone.zone.flag: true
            izone.zone.list: true
            izone.zone.info: true
            izone.zone.who: true
            izone.zone.flag.protection: true
            izone.zone.flag.monster: true
            izone.zone.flag.animal: true
            izone.zone.flag.welcome: true
            izone.zone.flag.farewell: true
            izone.zone.flag.heal: true
            izone.zone.flag.hurt: true
            izone.zone.flag.pvp: true
            izone.zone.flag.creeper: true
            izone.zone.flag.tnt: true
            izone.zone.flag.explosion: true
            izone.zone.flag.fire: true
            izone.zone.flag.restriction: true
            izone.zone.flag.jail: true
            izone.zone.flag.lightning: true
            izone.zone.flag.deathdrop: true
            izone.zone.flag.drop: true
            izone.zone.flag.interact: true
            izone.zone.flag.enderman: true
            izone.zone.flag.god: true
            iConomy.holdings: true
            iConomy.holdings.others: true
            iConomy.help: true
            iConomy.payment: ture
            ChestShop.shop.buy: true
            ChestShop.shop.sell: true
            ChestShop.shop.*: ture
            ChestShop.*: ture
            ChestShop.mod: ture
            ChestShop.shop.create: true
            Help.helpEcon: true
            Help.helpsec: true
            Help.helplock: true
            Help.helpmisc: true
            Help.helpchat: true
            Help.helpedit: true
            noclip: true
            worldedit.*: ture
            permissions.build: true
            sortal.createwarp: true
            sortal.delwarp: true
            sortal.register: true
            sortal.setcost: true
            sortal.warp: true
            sortal.createsign: true
            cashflow.tax: true
            cashflow.salary: true
            cashflow.basic: true
            lwc.info: true
            lwc.create: true
            lwc.remove: true
            lwc.unlock: true
            lwc.modify: true
            lwc.flag.*: true
            lwc.protect: true
            lwc.mod: true
            lwc.admin: true
            blockcontrol.ignore: true
            craftbukkit.command.give: true
            craftbukkit.cammand.teleport: true
            craftbukkit.command.motd: true
            craftbukkit.command.say: true
            playerfreeze.warnall: true
            playerfreeze.warn: true
            playerfreeze.freeze: true
            playerfreeze.freezeall: true
            commandbook.give: true
            cammandbook.teleport: true
            commandbook.motd: true
            quicksign.use: true
            quicksign.wgmember: true
            quicksign.wgowner: true
            quicksign.wgcanbuild: true
            quicksign.rscanbuild: true
            quicksign.rscanbuildfp: true
            quicksign.freeuse: true
            quicksign.allowics: true
            quicksign.noreachlimit: true
            quicksign.fastsign: true
            quicksign.fsnoinv: true
            quicksign.colorcmd: true
            quicksign.colordyes: true
            quicksign.colorsignchange: true
            quicksign.usechatsigns: true
            quicksign.usecommandsigns: true
            quicksign.usespout: true
            quicksign.colorspout: true
            quicksign.recanbuild: true
            quicksign.recanbuildfp: true
            quicksign.lwccanaccess: true
            quicksign.lwccanaccessfp: true
            quicksign.ignoreblacklist: true
            colornames.changecolor.self: true
            colornames.changecolor.others: true
            colornames.changemessagecolor.self: true
            colornames.changemessagecolor.others: true


    I did not check if your nodes were right, I just separated them into the right files and fixed formatting accordingly. Also added myself as admin. :)

    Please everyone take this as an example of how its ment to work.

    Enjoy Dude.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  31. Offline

    WillardB

    HOLY GAWD, THANKS MAN! I was about to give up on permissions, you can keep your admin if you ever find my server IP :)
     

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