Mobspawners in 1240

Discussion in 'Bukkit Help' started by RandomMiner, Oct 5, 2011.

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    RandomMiner

    Hi there, after Updating from 1185 to 1240 I had mobspawners spawn Mobs even when they are fully lightened. There where no other changes to plugins or the configuration done in this period of time. I've also added/ replaced the torches but that didn't seem to help either.

    Is this a new "feature"? Any way to turn this off without actually destroying the spawners if it is a feature?

    The depth of the Mobspawner doesn't seem to cause this, because I've right one under my house @ about 50 blocks from bottom (Spiderspawner) and another one @ about 20-30 blocks from bottom (Skeletonspawner).

    Kill me for stupidity, should've read the release thread ( http://forums.bukkit.org/threads/recommended-build-1240.39869/ ) instead of just looking at Commit Logs in Jenkins :/

    Please delete/ lock, whatever some Mod might prefer.
     
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