Server from scratch, bukkit plugins compatible

Discussion in 'Bukkit Discussion' started by yamashi, Sep 4, 2011.

Thread Status:
Not open for further replies.
  1. Offline

    yamashi

    Hello,

    A few months ago I started programming a C++ minecraft server which works perfectly well now (except for minecarts and redstone circuits which will be implemented in a few days).
    What does that mean ?
    I have been able to connect 100 clients and move around / break blocks... without using more than 2GB (maximum 20MB per client in the worst case scenario) of ram and the CPU usage is very low as well.
    I also made a plugin interface which was very close to bukkit's plugin interface. Therefore this night I started programming using JNI a bukkit plugin loader which is not completed but it does load plugins and register events now.

    Features :
    Here is why I am posting this :
    Would anyone find it interesting to use a custom server like this instead of craftbukkit ?
     
  2. Offline

    obscurehero

    Are you using github? Open source?
     
  3. Offline

    maxexcloo

    I'm very interested :p
     
  4. Offline

    codename_B

    Also interested. Do you have entities yet?
     
  5. Offline

    yamashi

    Do you mean plugin side entities or does my server handle entities ?
    If you meant server side yes, path finding and everything works perfectly well.
    Plugin side is more or so a poc atm.
    I believe it would be possible to match exactly bukkit's plugin interface BUT it wouldn't be efficient at all, my server is completely multithreaded and bukkit's design does not really match what I have in mind.

    No the project is not open source for the moment.
     
  6. Offline

    Tabbywabby

    yes, would be very intreasted in a clustering compatible server. i have been trying to figure out a way to have a few old computers run my minecraft server. it would be much cheaper and more efficient than buying a 1000 dollar server to run a my mc server.
     
  7. Offline

    Cere4l

    Id say it depends on plugin compatibility (or... new plugins i guess :p) and update speed, waiting for bukkit can be quite bothersome with even a handfull of users whining at your head. I reckon it would take you longer to update than bukkit as youd have to actually rewrite all the code
     
  8. Offline

    3ric

    The more we work together, the more progress we make. :)

    I wish I could help program and dev, best of luck to you!
     
  9. Offline

    gameblaster64

    I'm not seeing a URL to download in the OP's thread. Is this just a troll?
     
  10. Offline

    ButtChew

    20MB per client max? I'd bear your children for those results.
     
  11. Offline

    soulbrander

    I would also bear your children for those results. !!!!!
     
Thread Status:
Not open for further replies.

Share This Page