Solved [NMS] CustomEntities - How to integrate the libraries?

Discussion in 'Plugin Development' started by Shmobi, Sep 15, 2014.

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  1. Hello guys,
    I've been programming plugins for bukkit for a while now, but i've never taken a look at customentities. Today i decided to give it a chance and read this tutorials:
    http://forums.bukkit.org/threads/tutorial-how-to-customize-the-behaviour-of-a-mob-or-entity.54547/
    https://forums.bukkit.org/threads/tutorial-1-7-5-wasd-entity-riding.163019/
    https://forums.bukkit.org/threads/tutorial-custom-entities-meteor.93899/

    But i couldn't get smarter through them. How to write my own entityclasses and which method what does is no problem, i fail way earlier. I don't know how to integrate the libraries/namespaces into my project (btw. im working with eclipse). For example: net.minecraft.server.EntitySkeleton
    I downloaded the zipfile from https://github.com/Bukkit/mc-dev and unziped it into a folder. I'm not sure, but i believe that's what i need, isn't it?

    Anyway, can anyone tell me what's to do before you start programming like it's not done in the tutorials...?
     
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    jojo1541

    Add Craftbukkit to your buildpath.
     
  3. jojo1541 thanks for you answer, but can you tell me what exactly you mean with craftbukkit? is it the file i downloaded? if so, unzipped or zipped? please tell me :)
     
  4. Offline

    jojo1541

    Shmobi
    the same craftbukkit.jar you use to run your Server.
     
    Shmobi likes this.
  5. jojo1541 ahhhhh, thanks xD i should have gotten this on my own, i'm so stupid -.- :D
     
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