Is there a way to stop players from creating automatic monster harvesters. Are there separate hooks for when a monster dies from fire, falling etc and for when a player kills one with a sword/bow/item? If so has anyone already made a mod where you can change the drops depending on how they die? The goal would be to remove useful items from monsters that are automatically harvested so that the economy of the game stops being as broken as it is now. (well... the economy of the game with an economy mod)
Yeh, this is totally possible. Just about done. Done. Uploading now. http://forums.bukkit.org/threads/me...-mobs-killed-by-players-drop-items-617.11887/ EDIT by Moderator: merged posts, please use the edit button instead of double posting.