Hello everybody, you might be very familiar with minecart stacking to make servers lag quite easily (especially with Nodus or other hacked clients). So I thought about preventing this kind of exploit. There are several ways to prevent this: 1.) If there are too many minecarts in a chunk there can't be another one placed (configurable) 2.) If someone placed <amount> of minecarts withing <time> they're blocked for <blocked time> (all the <values> are variable of course) 3.) When there are <amount> minecarts within a <radius> around they're getting dropped instead of placed (still makes lags after a while because minecarts on the ground don't stack up). If there are any other ideas, feel free to post them ~[N]oNe aNd [N]oNly