RealTeleporter - 1.2.3?

Discussion in 'Archived: Plugin Requests' started by aidancbrady, Mar 3, 2012.

  1. Offline

    aidancbrady

    Same link, same issue D:
    12:27:38 [SEVERE] Could not load 'plugins/RealTeleporter.jar' in folder 'plugins'
    org.bukkit.plugin.UnknownDependencyException: RealPlugin
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:176)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:207)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:183)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:53)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:156)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
     
  2. Offline

    Jararered

    DUDE I WILL LOVE YOU IF YOU FIX IT. I WILL KISS YOUR BABIES DAILY, PLEASURE YOUR BITCHY WIFE, RUB YOUR FEET, SCRATCH YOUR BACK, SUCK ON YOUR -.. NVM. I WILL LOVE YOU. <<<<3333
     
  3. Offline

    aidancbrady

    :D
    It's working now, lemme test it out.
     
  4. Offline

    turt2live

    Ummm...
    I don't know what to say

    Edit: I guess the only thing I can say is: "Caps lock: off?"
     
    aidancbrady likes this.
  5. Offline

    aidancbrady

    Ok! The teleporters *kinda* work. I don't see it generating a "RealTeleporter" folder though.
    When I shut down the server, all gates are erased. ALL OF THEM. This is probably because the RealTeleporter folder is not generating.
    We're getting there!
     
  6. Offline

    turt2live

    I really don't know how to fix this :/

    The way the original author coded it doesn't make sense to me :(

    Maybe someone else will be able to work off my code (or the original).

    In your new thread reference this one?
     
  7. Offline

    aidancbrady

    What's that?
     
  8. Offline

    turt2live

    What do you mean?

    I can't fix it, someone else may be able to.

    Copy the link from this thread, and paste it into your new thread (the one I mentioned I attempted a fix on) so other devs can see progress.
     
  9. [quote uid=90598560 name="turt2live" post=1000754]What do you mean?

    I can't fix it, someone else may be able to.

    Copy the link from this thread, and paste it into your new thread (the one I mentioned I attempted a fix on) so other devs can see progress.[/quote]

    I know how to fix the Creation of the file.

    Had done this already.

    But i have only the old jar -.- (Deleted the project)
    <Edit by Moderator: Redacted mediafire url>
     
    Last edited by a moderator: Nov 11, 2016
  10. Offline

    aidancbrady

    [quote uid=21517 name="manniL" post=1000829]I know how to fix the Creation of the file.

    Had done this already.

    But i have only the old jar -.- (Deleted the project)
    <Edit by Moderator: Redacted mediafire url>
    So is this just tur2live's project updated?

    [quote uid=21517 name="manniL" post=1000829]I know how to fix the Creation of the file.

    Had done this already.

    But i have only the old jar -.- (Deleted the project)
    <Edit by Moderator: Redacted mediafire url>
    Hey -
    Here is Tur2live's project - he got teleporting to work. Could you combine what you did into his project?
    <Edit by Moderator: Redacted mediafire url>

    [quote uid=90598560 name="turt2live" post=1000754]What do you mean?

    I can't fix it, someone else may be able to.

    Copy the link from this thread, and paste it into your new thread (the one I mentioned I attempted a fix on) so other devs can see progress.[/quote]
    Hey, ManniL worked out the file error. Could you decompile his code and put it in your project?
    Link: <Edit by Moderator: Redacted mediafire url>
    thanks

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 11, 2016
  11. Offline

    Bakuhatsu

    manniL likes this.
  12. Offline

    pixelbat

    Have you thought about just ditching this plugin and switching to like Multiverse Portals? I know it seems like a huge hassle, but this plugin is just gonna break again, and the original author seems to have abandoned it. I was in this same boat a couple weeks ago and made the switch, glad I did. It was a lot of work converting over over 100 portals, but well worth it. MV Portals has a whole team working on it, so it's unlikely to be abandoned anytime soon. Just throwing that out there.
     
  13. Offline

    Bakuhatsu

    Meh, there is a joy with fixing plugins though. And in many cases people want plugins that does JUST what they need and doesn't have a lot of extra features or code that they'll never have any use of :3
     

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