What 'stuff' are you referring to? If you mean the code, it's literally just copying and pasting the code from the first link.
You will need a...
The class should be in its own file somewhere inside the plugin's package.
Here's a more in-depth tutorial on Custom Entities and...
What part of the pathfinder is confusing? It should be as simple as copying and pasting the class, and then just create a simple custom...
Again, this may just a plugin for that server.
However, it looks like it can be easily replicated.
The briefcase is just a...
int upper = Math.random*100;
int lower = 100-upper;
What you're asking for is a BukkitRunnable.
However, a better way to let an entity follow a player would be to use Custom Enitites with...
This can be done through packets, like what @JanTuck . However, that is really over-complicating the problem.
I'm assuming this...
I do not believe you can load worlds from external directories. However, you can copy the world folder into the /<server>/ directory...
First, you should make sure that the enchantment does not exist before getting it. If the server reloads, enchantments are not cleared, and this...
I'm not sure a plugin like this exists; You may need to make a Plugin Requests thread for this type of plugin.
This is the correct arrangement for those lines.
i++ is a shorthand for increasing i by 1. That is what allows use to get all of the args.
The reason it is noting that it is "dead...
#2 is correct.
To get the reason, do what @Blackwing_Forged posted
And then 'msg' will be equal to the reason, which you could broadcast.
Separate names with a comma.