mythbusterma I did once try removing the setVelocity line (commenting out) and the same thing occurred. Could it perhaps be related to the...
When I do that, I see the witherskull for the first fraction of a second, then it goes invisible again. I have tried multiplying the velocity by...
Hello all, I am developing a plugin that will shoot a wither skull from a location to a location using vector subtraction (code below). The...
I will try what cummo15 suggested and see if it works Thanks a heap cummo15. This works perfectly. Also thanks spoljo666 for making sure I...
I have this: public EffectListener(ClickSigns instance) { this.plugin = instance; } But I don't know how to determine...
Ohh good idea. Let me try that. How would I try that? Wouldn't I need to do that in the main class file?
if (plugin.getConfig().getBoolean("Economy-Support-Enabled")) { if (plugin.getEconomy().has(p.getName(),...
[21:56:45] [Server thread/ERROR]: Could not pass event PlayerInteractEvent to ClickSigns v1.2 org.bukkit.event.EventException at...
I tried that, but if I use if statements regarding economy in the main class file, I get errors.
I am developing a plugin and I am using Vault to support the permissions as well as the economy. I want to set the plugin up, so that economy...
Vault is a dependency. But the plugin is setup so if it fails to setup the economy support, the plugin gets disabled
Hi all, I have a plugin and I am working towards having economy support. I was wondering if there is a way to only have economy setup when using...
For my plugin, some people want it to be backwards compatible for 1.6.4 when it is made for 1.7.2. How would I go about achieving this?
Hello. I am developing a plugin and am attempting to get a turret to target zombies. The turret does target people currently but I can't figure...
Thanks twa16, that works.
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