@AlvinB This is very helpful. Didn't know that you could do that now. Thanks a lot for the help.
Thanks for the replies! I am not on my computer right now, so I will try these out when I am. But for now, I think @ShaneCraftDev 's idea is...
I am trying to stop a mob (villager) from moving. setAI(false) turns it completely into a statue, so that's a no-go. I am also not familiar with...
when people are watching me code. i love showing off my work to people.
drpk what're you trying to achieve? maybe i can help?
I assume more complex plugins will require later versions (1.7.10 builds), but I'm doing fine with just a 1.7.9 build bukkit and craftbukkit jar,...
Also, wrong forum.
I need help figuring out the events triggered when moving an item from one inventory to another, and how to cancel them. The...
xTigerRebornx jthort Thanks for the replies. I don't see how this hasn't been implemented as an official API yet though, since all of the book...
Getting straight to the point, is there a way to open up the written book GUI without having right click a written book? e.g right clicking an...
Ah, I'll give that a try. Before my post, I had tried storing them in List<Hologram>s, then immediately toString()ing the list to the player, but...
Is there a way to destroy a hologram through another event? e.g I spawn it in with a command, and I want to remove it with a PlayerInteractEvent....
Endro32 You can check if that second plugin which you want disabled at start is enabled or not. If it isn't, then enable it. I'm not too sure...
I must have missed that. Thanks!
Just bumping to see if this will be updated?
Separate names with a comma.