Schematics plzzz
I don't have dragonTravel Oo, is it a mandatory dependance of mortar? Also i use mortar 1.6.2 and i still have this error with latest worldguard...
You are right. It works perfectly.
The inventory loss bug is still there, if a player disconnect before /login. (with 2335 et 2.0.19)
This is a very good idea.
version 14:06:50 [INFO] This server is running CraftBukkit version git-Bukkit-1.2.5-R5.0-b2262jnks (MC: 1.2.5) (Implementing API version 1.2.5-R5.0)
It happens in every part of the world, the mortar do not explode, the error is fired when the mortar hit the ground. >version WorldGuard...
Yes and yes. :/
I still got the error mentionned in the previous post, do you know why i'm getting this error?
Are you still supporting this plugin?
Ok thanks
Phiwa Very well then ^^. I love your work ;). Maybe you can hook into worldguard and add a flag for mortar! (like "mortar" allow or deny :D)
Phiwa Bug when i activate "use Worldguard" in the config and shoot mortar (1.2.5-R4.0): [SEVERE] Could not pass event PlayerEggThrowEvent to...
@Phiwa man, you're awesome... Waiting for the download link!
@Phiwa Can you PLEASE add an option to disable left click for use the mortar? I want the user to throw egg as grenade, so i put in the config...
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