Do you get any console errors? If so, can we see them?
@Tongi_ You haven't given us much to go on. If you're asking us to finish your plugin for you, we can't spoonfeed; we can't write your code for...
Hi, I have a bit of code which launches players in the direction they're looking at, and it works, except on occasion, players will drift left or...
Thanks for the response, but I need to assign the arrow object which launchProjectile spawns, not the class :S
Hi, when I use for example player.launchProjectile(Arrow.class); Is there a way to assign the arrow which is launched to a variable? Thanks!
@mine-care Okay, i'll remember to tag you. I understand classes and objects, it's just runnables that confuse me. I could try adding parameters...
If I had something like a class constructor or method which took a BukkitRunnable as a parameter, the and the runnable uses attributes of the...
^ I know I can make the variable final, but say I wanted to parse the BukkitRunnable between objects. Is there a way to do this?
I don't know the API, but it might be worth checking if the getLength() method returns the length in ticks or seconds.
Yeah, that. I forgot reflection is a java key word, but yes, it will physically deflect a projectile into another direction. Sorry for the...
Hi, I have a piece of code here, where if a player has reflection active, and is hit by a projectile, it creates a new projectile object. Trouble...
HOW DID I NOW SEE THAT!!! Thx, it always helps to get someone else's perspective. Sorry for the noobiness.
Hi, I just need someone with a fresh view on this: I have a piece of code which should give the glowing effect to nearby livingentities, but it...
That's good. I hate the new 1.9 sound enum, and the effects one. Thanks :)
Hi, erm... I can't find the explosion sound effect. It isn't in the Sound enum. Is there a new way to play an explosion sound?
Separate names with a comma.