you could also do an else if in the same method, or make a method that takes input from the listener method to clean up and keep it small
HGPDev I removed that after it started working since I didn't need it.
You can use http://jd.bukkit.org/rb/apidocs/ to read up on all of the code you used. For example to read about your onPlayerInteract method ctrl+f...
HGPDev https://github.com/skilcox/sZombie/blob/master/sZombie.java
HGPDev Gotcha. Ended up resolving it without figuring out how I did. Reverted to an older build, and retyped it and voila. Can't find the...
@HGPDev What player would I refer sendMessage() to? EventPriority.HIGH didn't resolve the issue.
@EventHandler(priority=EventPriority.LOW) public void onEntityCombust(EntityCombustEvent event){ event.setCancelled(true);...
<font color="#ff0000">Done with project for now.</font> Github: skilcox/sZombie Current Version: <Edit by Moderator: Redacted mediafire url>...
Separate names with a comma.