Hi, I think the plugin I have done would respond to your demand (For the part where you need to close or open doors at hours, since it used with...
I moved it to BukkitDev anyway.
In that method, you don't import org.bukkit.event.Event but org.bukkit.event.player.PlayerInteractEvent. They are two different things. Just a...
Requadin You use the variable e for the data of the events, but after, you use event which is null. Change "event.getPlayer()" to "e.getPlayer()".
mze9412 So I wasn't the only one who wanted that plugin =P I posted the project on Bukkit Dev, I'm waiting for the approval. =)
RedClock v1.0.0 - Turn on/off circuits from in-game clock: Version: v1.0.0 Here is a little plugin I wanted for like a year and I never found...
Storfjadern I dunno if the plugin works with the actual Beta of Bukkit and I don't plan to test, I'm waiting for a recommend build.
A little trailer for a map I'm actually working on, will be out at the end of February. [media] I expect an update of the plugin in the middle...
Normally, if you don't use a multiworld plugin, it should works. Did you changed the level-name in the server.properties ?
ShaDooM Like I said before, for me, adapt the Summoners Rift would be too much work and a little hard, but maybe one day.
I didn't try, so I don't know. If you want to test, simply set the lightweight to true in the config. (If it work, could you just report it ?)
baeshra If you use the no-lightweight mode, the damages still the same even if the weapon is enchanted.
Maybe when I'll have more experience in Java, but I think this would be a HUGE plugin to do considering the player is attacking the tower, make...
I think you don't know the Dominion mode they added, so you can't understand why you capture towers. =3 After, to use a Blaze for towers, with...
Fixed !
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