Might as well just teleport the mob back to that location.
is there an API now???
Wasn't a copy-paste, I just encountered the problem lately and since this thread hasn't been touched for a while, I confirmed that the bug still...
I can confirm, that fireworks are still causing massive lag.
Is the staff working on fixing the problem?
I know this thread is dead, I just wanted to prove that even the ShotBow Network can't fix this issue:
so is there an easy fix, or do we have to create a whole new mob class???
The problem is that the UIDs are duplicate.
Is there a way to fix this?
nvm, found a way to fix it.
The trick is to delete the world's...
I could actually just have the mobs be stacked on underground minecarts which would go on a track leading them to their destination!...
are buffered writers (textfiles) a plausible alternative to databases (mysql?) for custom server plugins?
wow, that was close...
if their health would be half, you could kill them with 2 hits with a diamond sword i think.
try it out :)
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