I don't know the exact answer to what you said, but I have a thought for you. You can do a simple copy-paste between two points every round to...
Ok I should be more specific. I need the object itself to remain intact, but its contents must be cleared. EDIT: Nevermind, I just deleted the...
Simple noobish question. How do you take a YAMLConfiguration object and completely clear it out?
Nah I used addition, since it was always negative if it was bad. I'd subtract if it were up between 360 and 720 degrees. @567legodude
Ok then, I'll need more detail if that didn't work. Post a stack trace if it's throwing an exception.
@Skionz shieldLocations is just the header of the file protectionDat is the name of the YAMLConfiguration object so how do I get it from the right...
if(player.getWorld().equals(w1)); Does that work? If not I might need more details.
I've only used YML files for a short time and don't yet understand their complexities, but I still usually manage to figure out what I'm doing...
Ok I fixed it, I did use the addition of 360 when below 0 and it works nicely. @mythbusterma So you're telling me that this arbitrary...
@MordorKing78 Ok, you'll need to provide us some more information as to how it was screwed up if you want us to help.
Thanks, I will go ahead and try to fix it given the information you've given me so far! @567legodude
If you want to place a chest on the surface you click without replacing the block itself, you should look into a very helpful raycast class called...
@567legodude There is indeed, but that just returns the vector. I am happy to calculate the rotation trigonometrically if necessary, but I was...
I use getLocation().getYaw() to get a player's facing direction in a plugin, which I then translate into one of the four cardinal directions. The...
@teej107 If that's what he meant, why did he say your way was the easiest? With that I literally had to just put the declaration somewhere else,...
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