I'm not sure if I did it well but it didn't work what do you mean?
So I've been reading about it in Google but I didn't really find an answer for this, I want to code a mind control feature that will allow players...
@DutchJellyV2 I'm not sure I understand what you mean. Use events how? saving player data only onDisable won't help me at all.
That's actually what I already did anyway, it doesn't solve it because my problem is that the tags I need(which are like you assumed are NBT tags...
Hey, so whenever a player joins the server loads their player file from the playerdata folder and applies it to them, the file saves when the...
kk
So I use scheduleSyncRepeatingTask for a lot of things, mainly to run different code sections for players in a hashmap and basically I have come...
But if I complete with the TabCompletor with getCommand wont it only work if its the first argument?
Hii, so I am trying to do so when you type * you will be able to auto-complete to an offline player's name regardless of what argument number this...
spawnParticle() is 1.8+ I am coding for 1.7.10 and there is world.playEffect() but its not exact enough I need some kind of formula to keep them...
Well it doesn't matter too much if its a roll I just want the particles to move a bit but also to stay relatively close to the entity and not go...
I am trying to do a some kind of roll of particles and inside it the entity, the roll need to be of course adjusted according to the entity's size...
And It says there's no such method as getBoundingBox() (I am on 1.7.10 btw) also I am trying t do it for Living Entities not only players is...
Hey so I am trying to create some kind of aura with particles for living entities but I don't know how to get the entity's bounding box size so I...
No
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