@Zombie_Striker I found them within 30 seconds of googling. So technically I'm just redirecting him to a resource :p
Ah... I knew you would need some sort of NMS code to go with this.
Doesn't it say that that method has no effect on Players?
Use these methods: public void removeFromInventory(Inventory inventory, ItemStack item) { int amt = item.getAmount(); ItemStack[]...
Yep, got it :) Thanks again!
Alright cool thanks @1Rogue and @nverdier
Oh so from the MyRunnable class itself I call the #runTaskTimer method?
Hey guys.. just a simple problem that I can't figure out. Why is this deprecated? Bukkit.getScheduler().runTaskTimer(MoeSG.getInstance(), new...
Monkey_Swag He doesn't really have to. He can keep the list of players. In a for loop, loop through all the players and store the player.getName()...
lol
ProStriker123, what are you trying to do? the p#openInventory() method will not call an inventory if it's null! You have to create an inventory...
If you want to directly add it in the Teams class you can modify the addPlayer method in the Teams class. check if the size of the team is less...
Ok someone should just make a Bukkit documentary. So many feels D; But thank you so very much TnT. Despite our not so close relationship, I will...
Just create a new one with a new name and prompt the player to open it. I guess I see where you're coming from in which directly changing the name...
Separate names with a comma.