I do not think so
? What. Since all the same how to transfer a lot of bytes using pluginMessage
I study packets and it became interesting to do this
target.sendPluginMessage(plugin, "myplugin:packetname", data.toString().getBytes(StandardCharsets.UTF_8));
data is JSONObject converted to string...
I need to transfer a file from server to client via pluginMessage.
It works with small files, but if...
Some of what I have listed, perhaps? if so how to do it
1. I can reconnect the player to the server when he is playing on the server
On other forums, I received a response in the form of a code, because it is easier to explain and understand than in words
Can I have a code?
Separate names with a comma.