I'm trying to generate a new world that's a certain size and guaranteed to have certain structures, example, stronghold and village. I just can't...
don done EDIT: I have to go soon for the night
@EventHandlerpublic void join(PlayerJoinEvent event){ Player player = event.getPlayer(); String uuid = player.getUniqueId().toString(); }
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ok sorry, yeah i make their uuid into a string in a on join event
how do i put it into a folder
I have the custom config code https://www.spigotmc.org/wiki/config-files/#using-custom-configurations I dont know how to set the name of the file...
How would I create a new file that stores, for example, player kills and deaths, then puts that new file inside a folder called playerData? Not...
if its all in one file if it gets corrupted you lose everything
idk how make a new one everytime a new player joins and how to put it in a file
How would I create a new file that stores, for example, player kills and deaths, then puts that new file inside a folder called playerData?
Separate names with a comma.