Okay, will do. Yeah, I ended up not using the Messaging API for now. This is the code I'm using to send packets. @EventHandler() public void...
I think its a bukkit problem. I've taken it to both on the IRC and both pointed the finger the other way.. Yeah.. It was a Bukkit problem. I tore...
I did go on IRC and they said it was a Forge problem.. But I'm very doubtful they would change the way packets are handled. I'm having trouble...
Hello. I've been trying to make a plugin that serves rank data to a client mod. I was going to develop the client mod with Forge, but it seems the...
Yeah in main mod class @NetworkMod(clientSideRequired=true, serverSideRequired=false, channels={"plugin-In", "plugin-Out"}, packetHandler =...
Yes. @Override public void onEnable() { Bukkit.getMessenger().registerOutgoingPluginChannel(this, "plugin-Out");...
Hmm, I don't know what the problem is, but I can't seem to get it to work. It seems to send the packet okay, but the client won't print it out....
Is your mod open source that I could see and learn how you did it?
Actually thats exactly what I was thinking. :D Thanks, I'll have a look at that. :)
What if the client connects to another server not listening for those packets? Can't there be crashes for unknown packets? And I did but I didn't...
Hello. I am making a mod that wants to get data from the server, so I'm making a Bukkit plugin to get that data. The mod is a Forge mod, and I've...
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