I think that this plugin has to be run before Craftbukkit 1.7.2 is run on the world, otherwise things like wither skeletons will no longer spawn...
I am concerned about running the StructureSaver on my world. $ du -h ~/servers/loa/world/region 103G...
And this is why my server runs a custom fork of CraftBukkit and why we don't upload it's 20 custom plugins to bukkitdev. I do a full-tree diff...
If I have a server limited by upload speed, can I use this to add a second server that vanilla minecraft clients (without the proxy) can connect...
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