Ok... seriously though. Anybody have a solution for this? I'm considering pulling my own copy of bukkit and figuring out how to fix this. I hope...
I'm using the beta builds as well. I get stack traces sometimes, but I often do not and it's really annoying. I don't know why it happens either.
Yeah, nothing in there. I looked through all the tags in the wiki, but nothing affects error reporting.
Yes it is my plugin. No error compression has been added. The only things that aren't mine are some settup lines in onEnable() that I got from...
Wait... so does this mean that there's no way to fix this? It's so annoying to have to go through and put 10,000 print statements everywhere to...
TL;DR Is there a setting to turn up verbosity of bukkit error reporting so that I get a proper stack trace or even just a line number with the...
That's actually a really good idea! And it would be easy to make sure that players can't pick it up, thus farming arrows, and it won't really...
In my plugin, players select the corner of a block by clicking it in the quadrant that contains the corner. I'd like to give them some kind of...
TL;DR How do I find the size of an object in memory within bukkit? I need to find the size of one of my objects because I'm trying to compare...
Yeah, I've decided to listen to the TabComplete event. I'm using it to cycle through options in a menu (not its intended purpose but serves what I...
Drkmaster83 Axe2760 Drkmaster83 MrSoLegitimate Ghilliedrone The_Doctor_123 Do you know of any other events linked directly with a button press,...
What is the difference between this and hitting the Tab key?
I know that bukkit cannot detect any key that is pressed, but I do know that there are certain events that do have key presses linked to them:...
I've designed a few of these regions myself. The cuboid selection is the easiest one and it's actually not too bad to code up. You still have to...
Because of the nature of my economy (having multiple types of currency) I can't use vault, but what can I do if I want to allow people to...
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