https://github.com/ysl3000/WorldBorderAPI1.8- Hope y'll find your solution.
Yes if you modify the classes and fields.
It would be a pleasure for me if you share your solution.
if (m == Material.STATIONARY_WATER || m == Material.WATER) { player.teleport(Teleport1); } Won't work use code below instead if...
A day or two
Could you list the parameters of the constructor's of each Packet?! I would like to know which parameters i've to use for PacketPlayOutRespawn!...
cancel the event :D
Use the offline player check the methods beyond. http://jd.bukkit.org/dev/apidocs/ getFirstPlayed long getFirstPlayed() Gets the...
Use the most efficient way. Iterate to blocks in sent map and change them back or only iterate through the blocks in ArrayList .
Bukkit.getOfflinePlayer("playername").isOnline() :D
And Janmm14 wrote that you should use the offlinePlayer.
Write a application that ping the server. through a loop, then send some information to the rest of runningserver. And they will inform the...
Please Paste the whole code. line 72 != paste I think Janmm14 has solved the problem!
@EventHandler public void onPJ(PlayerJoinEvent e){ e.getPlayer().sendMessage("Your message"); } // Or do you want that the player perform chat...
make a command: that iterate to the blocks and sendBlocks {rail, ladder} to the commandsender. I think/ hope that will be easy for you.
Separate names with a comma.