I figured it out. So, I was setting arenaplugin.arenas as a String list BUT then, when I was setting the teams for each arena, it would override...
@RunsWithShovels Ok, that is something. I am saving to the config with getConfig().set(List<String>, "arenaplugin.arenas"), is there something...
@RunsWithShovels I have tried that and yes, it still gives off nothing. I even have a check to see if it is equal to another list that is blank as...
So I have a stupid problem and it is driving me nuts. I am trying to get from the config onEnable and for some reason even though I know there is...
I got it all! Wow I cannot believe my google search didn't bring that up. It was quite easy from there :P ty
Literally, just use EntityDamgeByEntityEvent, check for if it is a player (or a player with a bow) and then check for if damaged is 0-3 blocks...
Alright, so if you completely own me with a simple google search, I am sorry I did a simple one and it came up with nothing. But I am new with...
Ok so I have literally everything I need, I just need to make it so that players cannot attack certain other players and I cannot find anything...
The console can't use the commands? That's weird :P Lastly I recommend making the default to default: op not default: false Another thing,...
The sadness. Ok here we--- No. How would I do that? Would it be saving each individual slot from the teamChest? And if so, how would I...
Hello wonderful people of Bukkit! I have a slight problem. I am trying to store an inventory in the standard config.yml file, but when the...
It worked for loading. omg I cannot believe that the whole time it was that .toString xD Thank you very much!
had it that way cause of the function to set am.arenaConfigNames, and I would rather just do that as it worked.
Name is just config.yml and in the config is only things that are set by the server in the onDisable, so anything in "arena.arenas" When I create...
Mmm, that makes sense. Do note though, @Spadax , that it is pointing to line 43, which is return false; Look into that :P
Separate names with a comma.