Hey there, I've got a fully functioning mute command here. However, it can only mute for permanent. Here's my code:
xTigerRebornx I actually did this however, my playCircularEffect doesn't work with it =/, nor do I know how to make it work.
@TheSpherret Okay, let me rephrase that; it looks nothing like a circle:
EDIT by Moderator: merged posts, please use...
Hey there, I've been trying all day to create particle effects that spawn in a really cool shape.
I've only managed to make a circle, but it's...
LucasEmanuel I mean like a way to summon the tornado, using a command.
LucasEmanuel Is it possible that you could post usage code in a command for the latest version?
RenegadeEagle I have absolutely no idea how to use that, and all of it hooks into other classes.
RainoBoy97 Your library doesn't add the score if you put like scoreboard.add("test"); in a runnable. Any other way of updating? Please answer,...
RenegadeEagle what do you mean? Could you give me an example?
RenegadeEagle Like, I stick it in a runnable, and it doesn't update what so ever.
RenegadeEagle I've tried it, doesn't work :(.
RenegadeEagle xAstraah Yes, but I'm using the library, and the library doesn't like it when you use any type of runnable to set the score :(.
xTigerRebornx Okay, so how would I remove the old score?
xAstraah Yes that was an extremely useful library, however, there is no way to update...
I've been stuck on this all day, searching around and haven't found anything; so I'm going to ask for help here :). I have my code where it's in a...
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