Inactive [ADMN/EDIT] LibertasLoader v1.2 - The Map Preloader [1000]

Discussion in 'Inactive/Unsupported Plugins' started by LibertasMens, Jul 7, 2011.

  1. Offline

    LibertasMens

    LibertasLoader - The Map Preloader:
    Version: v1.2
    With LibertasLoader, you can preload an infinite amount of chunks in any direction with the click of a key!

    UPDATES:
    I have been away from my gaming/coding rig for the past 3 weeks, but I am currently available and can fully access my code.
    Feel free to post problems/ask for help, or for a quick response PM me.

    About:
    To put it simply, LibertasLoader allows you to, with one command, generate as many chunks of the map as you want.

    Uses:
    This is can be useful to both low- and high-end server admins, as you can cut down on future lag created by adventuring players.
    Another use is for map modders who need to generate large amounts of the map quickly.

    Simplicity:
    My policy, when it comes to both code and life, is that things should be simple and no larger than necessary. That's why when I wrote this plugin I didn't throw in a bunch of fancy features and unnecessary utilities, because you don't need them! And if you do, I'm sure there's somewhere else to find what you're looking for. :)



    Features:
    ♣One simple command
    ♣No configuration
    ♣No unnecessary files
    Permissions support
    ♣Bukkit permissions support
    ♣Multiworld support
    ♣Choose to monitor or silence the process



    Guide:


    Command Example:
    Code:
    /ll world -200 -150 300 100 true

    Command Breakdown:


    =================
    Bugs:
    Server restart/reload required after each use.


    Thanks:
    [​IMG]Major thanks to phaed for cleaning up, revising, and correcting this plugin.


    Versions:
    Permalink - Download
    (Only major builds are archived)
    ========
    Version 1.2.1 - Download
    - Added support for Bukkit permissions
    - Minor Fixes

    Version 1.1 - Download
    - Minor Bug fixes
    - Major Bug fixes
    - Squishy Bug fixes

    Show Spoiler
    Version 1.0 (phaed) - Download
    - Major overhaul

    Version 0.2 - Download
    - Minor code revisions
    - Added chunk unloading. You'll run out of memory MUCH slower. ;)

    Version 0.1.1 - Download
    - Plugin entering Beta, looking for bugs. :D
    -Added command alias /ll (0.1.1)
     
  2. Offline

    N0z

    maybe make the command smaller?

    such as /ll ?
     
  3. Offline

    LibertasMens

    Which part are you refering to?

    EDIT: AH. Righto, good point sir. :)
     
  4. Offline

    N0z

    /libertasloader is kinda long ;)
     
  5. Offline

    LibertasMens

    Mwuahaha Just ran a little test on a.... normal sized area (4000 blocks by 4000 blocks) ... and used up 1.2GB of RAM in a few minutes. Decided it would be good to add Chunk Unloading after loading each chunk. ;)
     
  6. Offline

    xenofixus

    I am getting 404 on the v0.2 download. Sounds like a great plugin. As soon as the link is working I will try it out!
     
  7. Offline

    LibertasMens

    Sorry, it's fixed now. :)
     
  8. Offline

    tha d0ctor

    could you make a feature so it renders out in a sphere with a radius of X for those of us who use circular borderguard?
     
  9. Offline

    LibertasMens

    My next goal is set!
     
  10. Offline

    codename_B

    So basically - does this support running from the command line?
     
  11. Offline

    jeanpoivrot

    hello there, this plugin are generating tree also on the chunks ?
    thanks ;)
     
  12. Offline

    tha d0ctor

    thanks man, I was actually thinking of how this could be done the other day and coincidentally I saw this thread after wards. The only thing I could really think of was having a NPC with auto-generated routes traverse the area within your boarder

    good luck, sick plugin!
     
  13. Offline

    Plague

    please update to latest recommended build
     
  14. Offline

    TNOMCat

    [x,y] - beginning coordinates
    [x2,y2] - ending coordinates

    How can i select a square by tellin it 2 x coordinates and no z at all??
     
  15. Offline

    Mike A

    /ll world -200,-150 300,100 true

    So if I use the above command, will it load that many CHUNKS (16x16) or what many blocks?
     
  16. Offline

    LibertasMens

    The chunks associated with that many blocks. :)

    Derp. That should be [x,z] [x2,z2]
    I was thinking of z instead of y, my bad. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  17. Offline

    codename_B

    Title needs to include the latest release build ie. [953]
     
  18. Offline

    LibertasMens

    le fixed.
     
  19. Offline

    TNOMCat

    When i do the command, it says it is starting chunk loading [normally] and after that i get immediately an
    java error. I can post the error here if you want, im not on the host computer atm so i cant relly post it ín this reply. lol
     
  20. Offline

    andreblue

    how long to the circle?
     
  21. Offline

    LibertasMens

    I'm currently away from my computer, and will be for the next fee weeks, so until I find a way to access it, it may be a while.But I'm certainly trying!
     
  22. Offline

    andreblue

    Okay man, i tried the regular way, and its very low use on the memory. Nice plugin
     
  23. Offline

    LibertasMens

    Thanks!! You should've seen in v0.1, no chunk unloading at all. ;P
     
  24. Offline

    HunterAP

    After running this on a new world, "/ll sandbox -2000,-2000 2000,2000" I then run "/dynmap fullrender sandbox"
    However, Dynmap doesn't seem to recognize any of the newly generated chunks... Any idea why?
     
  25. Offline

    LibertasMens

    Hmmm.... very intriguing. I'll look into it, as I use dynmap as well.
     
  26. Offline

    SnowLeopard

    I am having the same problem as HunterAP. It generates the chunks, but it will not render in Minecraft Overviewer.
     
  27. Offline

    LibertasMens

    This is because the chunks have been created but not generated.
    Don't you worry, I'm working on a fix!
     
  28. Offline

    DHowett

    This is exactly what I was looking for - except - please allow it to be used from the server console.
    (Don't treat the CommandSender as a Player unequivocally; the permission check can be completely waived if it's not a Player, methinks?)

    Code:
    >ll world -2241,-1000 1350,1277 false
    23:46:35 [SEVERE] GroupManager - SEVERE - A plugin is asking permission 'libertasloader' for a null player... Which plugin does that? Bastards!
    23:46:35 [SEVERE] GroupManager - SEVERE - A plugin is asking permission 'libertasloader' for a null player... Which plugin does that? Bastards!
    23:46:35 [INFO] /ll [world] [x,y] [x2,y2] {quietmode}
     
  29. Offline

    codec

    I hope you get a fix for dynmap soon, as this is exactly what i have been looking for. Although i have one question, if i tell it to gen say -7k,-7k to 7k, 7k is it going to wipe the map of everything, or only gen the chunks that are not rendered yet? As I would love to just have the server render the stuff over night but I hope it can leave the chunks that are already loaded untouched.
     
    Tomab likes this.
  30. Offline

    LibertasMens

    If a chunk exists, it does not change it.
     

Share This Page