I've got a very strange problem with my servers main world. Today I noticed that every newly generated chunk just doesn't fit to the previously existing ones. Also when I select any previously existing chunk using WorldEdit and use the //regen command to regenerate that chunk, it won't fit to the other chunks anymore. Since the world is even generating wrong when I use WorldEdits //regen I guess it doesn't really make any sense to use MCEdit to delete all "wrong" chunks and let the game regenerate them later on upon discovering them (again). I've also attached some screenshots showing my problem. Any Ideas how I could possibly fix this?