i have a plugin to link worlds to my main world but i cant stop the monsters from spawning on those other worlds. do i need to add a server properties file for each of the worlds. or can i add the worlds to the original server properties file
I would find it wierd that a multiworld plugin would not have seperate server.properties files. Check the original thread, they are probably in the plugin's data folder.
yes im using xcraftgate. i found the " world.yml " file in the plugin folder. it looks like this .... but they monsters still continue to spawn
Actually, I think he said there was something wrong. Something about the call it makes to bukkit not working. Maybe try updating both.