Discussion in 'WIP and Development Status' started by V10lator, Oct 22, 2011.
awesome! thanks i cant wait to use it! =D
What are the possibilities that you can also add simple button support, and also perhaps a conversion mechanism from the original elevator plugin? Most of us loved that one simply because, well, it was simple!
What do you mean with that?
kannst du villeicht eine Schematic machen vom Fahrstuhl dass mann es sich anschauen kann?
Von welchem? Schau auf mc.v10lator.de:25555 und du wirst feststellen das es unendlich viele fahrstuhl Designs gibt. *lol*
Of which one? Have a look at mc.v10lator.de:25555 and you'll see that there are endless elevator designs. *lol*
sagmal haste teamspeak wir bekommen ihn zwar hoch aber nimmer runter
Ich habe mir erlaubt ein besprochenes Video - Tutorial zu machen ... leider nur in deutsch.
i have make a video-tutorial .. but only in German.
2011-12-30 09:16:50 [WARNING] Task of 'V10lift' generated an exception
Hey , kannst du vielleicht beim /v10lift create befehl sowas wie /v10lift cancel einbaun?, so dass man die Lift Erstellung abbrechen kann?
danke Vorzeitig für das Plugin meine Member spielen nurmehr mit den Liften rum
Hey, could you maybe buildin a command that cancels the Lift creation?, like /v10lift cancel?
thanks for the plugin my members play only around with lifts : D
Freundliche Grüße / Best Regards
Nein, aber versuch doch einfach mal /v10lift abort. *fg*
No, but try /v10lift abort.
Du weisst aber das es eine alpha ist? hab heute schon viele bugreports bekommen... ^^
But you know it's a alpha? Got a lot of bug reports today... ^^
i made a door with pistons and redstonetorches its a greate plugin
im test the door its not ready you can see redstone
<Edit by Moderator: Redacted mediafire url>
* Fixed a couple of bugs.
* Added /v10lift abort to the internal help.
* Auto-started editing mode after lift creation.
Thanks for the tip.
It's fairly simple to do, I just did it for myself:
This video will be available for viewing shortly.
So just wait...
simple as in click this button for up, this for down, etc. This new plugin will use a sign instead, unless I am missing something? The simplicity is what makes it nice for me anyway, as I don't need to explain the feature to my users. I personally love the stuff that makes it easier, but people can be irritating when they don't immediately understand a feature.
It can use a sign inside of the cabin, but you can also use buttons (well, they can't be connected to the cabin): You can define any block as input block, then connect it with redstone (simplest way: attach button).
i made a smaler one here is a picture:
Yes. sk89q's CommandBook plugin does this. It has support for playing a MIDI jingle to a player on login. What it does is it creates a fake client-side note block above or below the player and sends the player that information -- it tricks the Minecraft client into believing there is a noteblock where there is not, and that it is playing notes. It does NOT actually modify the Minecraft world data temporarily; it is purely client-side.
If you would like, you can test it by logging in to my Minecraft server (address in signature).
You could do the same thing, or, if you wanted to make it more organic, you could have it so that a player would need to include a note block in the elevator layout, but if they did, that note block could still be triggered to play a chime with variable notes by the plugin, with only one noteblock and without the messy redstone stuff.
For the record, it very well could be possible to do this with pistons as well, but it's probably much more trouble than it's worth.
Thank you for your work on this awesome plugin!
Just want to say that I'm really looking forward to this plugin. Thank you so much for recreating this.
And way to performance intensive if you use it for all players.
There's still a plugin available: MusicCraft.
Yes but that's not the same thing at all.
Just for a simple chime when the elevator reaches a floor (maybe also a chime for passing floors, like real elevators), it'd be much nicer and less space-consuming to have V10lift support that.
I might even whip it up if you make the source code available.
Speaking of that, are you planning on doing a source code release of the plugin? That way we avoid problems like what happened to the old Elevators plugin.
Yes, it will be released under the terms of the GPLv3 very soon if there are no more bug reports.
After the first release I'll start adding new things. The to-do list is long, so I'll be thankful for any help but be aware that it uses spaghetti code (tuned for performance, not for readability). Also variable names aren't named very good (like p for player...) but I'll probably change them over time.
Mir ist noch etwas aufgefallen.
Wenn ich einen Aufzug auf einer anderen Welt erstelle (multiworld),
funktioniert das Schild im Aufzug nicht. Also das, mit dem man die Etage wählt.
I noticed something else.
If I create a lift to another world (multi-world),
does not the sign in the elevator. So that with which one chooses the floor.
Sorry, ich kann diesen Bug nicht bestätigen (es funzt hier 1A). Hast du irgendwelche Fehlermeldungen in den Logs?
Sorry, I can't confirm this bug (it works just fine here). Do you get any errors in the logs?
Just what we were all looking for. I love the new features, they will make this plugin even better than the original.
So search the links in this thread...
... ... ... you can use buttons, too... read the full thread...
It would be cool to be able to adjust the lift speed. It's a bit slow right now.
Thanks so much for making this plugin
I was wondering, why not have spout support at some stage? I heard they are making a smooth block movement api
I really like this, I'm going to put it on my server later
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