[WIP] Sensible Toolbox: new items, blocks, energy system, machines & more

Discussion in 'WIP and Development Status' started by desht, Mar 25, 2014.

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    Currently, I allow crafting an "air bucket" (empty bucket), that allows you to take 02/CO2 with you. The empty buckets are stackable.

    Another thing (I hope I don't annoy you xD), I allow crafting a normal water bucket with another thing to this air bucket. But after the crafting the user get's two buckets: an empty one and the crafting result (air bucket). Is it possible to "consume" this bucket fully? So that the user crafts an water bucket + other item => air bucket? Currently it is: water bucket + other item => air bucket + empty bucket.

    Anyway thank you for your time.:)
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    Yeah, making items non-stackable wouldn't be hard - adding a unique attribute (e.g. random UUID, or perhaps even just the current system time in nanosecs) when the STB item is converted to an ItemStack would do it. A boolean isStackable() field (default: false - override in your item to return true) in BaseSTBItem can be added to control that. Expect to see that in v0.0.4.

    Regarding returning buckets - I believe the default Minecraft behaviour is to do that whenever any kind of bucket is used in a crafting recipe. I'll have a play and see if I can override that easily.

    And feel completely free to keep the suggestions coming :) Although the DBO tickets page is probably better for keeping bug/enhancement reports in one place.
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    jacklin213, Garris0n and Stealth2800 like this.
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