[WIP][RPG] Classes - Choose your path. Create your Destiny.

Discussion in 'WIP and Development Status' started by iPhysX, Dec 15, 2011.

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    iPhysX

    I haven't chosen a name yet.
    And i haven't actually done anything other than the main functionality.
    A lot will change. A lot hasn't been finished and this is definately a WIP.

    It does require a MySQL connection to function correctly. Here is a sample of the config file so far.

    Code:
                               #################################################################################
                               ###---------------------------------------------------------------------------###
                               ###------- Classes v0.21 by iPhysX for CraftBukkit-1.0.1-R2-SNAPSHOT ---------###
                               ###---------------------------------------------------------------------------###
                               ###--- Dependancies[Vault, (Any) Permissions System, (Any) Economy System] ---###
                               ###---------------------------------------------------------------------------###
                               ###------------ This Plugin Requires MySQL to function correctly -------------###
                               #################################################################################
    
    #MySQL Database Information.
    host:localhost
    username:minecraft
    password:minecraft
    database:minecraft
    
    #The following classes are currently enabled:
    
    enabled:Rogue-Warrior-Ranger-Priest-Necromancer-Adventurer-Hunter
    
    #Select from: Rogue, Warrior, Ranger, Priest, Necromancer, Adventurer, Hunter
    #Add and remove them as you see fit. Remember the '-' between each one.
    #Also, please be aware that even if you disable a class, players that have
    #already completed the ritual will still be able to play as the class. But new
    #players will not be able to complete them.
    
    #Rituals are what the player has to complete to change or select a class.
    #You may have up to three item requirements for each one.
    
    #ritual-rogue#
    rogue-one:DIAMOND,one
    rogue-two:DIAMOND,one
    rogue-three:DIAMOND,one
    #ritual-warrior#
    warrior-one:DIAMOND,one
    warrior-two:DIAMOND,one
    warrior-three:DIAMOND,one
    #ritual-ranger#
    ranger-one:DIAMOND,one
    ranger-two:DIAMOND,one
    ranger-three:DIAMOND,one
    #ritual-priest#
    priest-one:DIAMOND,one
    priest-two:DIAMOND,one
    priest-three:DIAMOND,one
    #ritual-necromancer#
    necromancer-one:DIAMOND,one
    necromancer-two:DIAMOND,one
    necromancer-three:DIAMOND,one
    #ritual-adventurer#
    adventurer-one:DIAMOND,one
    adventurer-two:DIAMOND,one
    adventurer-three:DIAMOND,one
    #ritual-hunter#
    hunter-one:DIAMOND,one
    hunter-two:DIAMOND,one
    hunter-three:DIAMOND,one
    
    #
    If a player wants to choose a class they must complete a ritual which takes place at an altar that will be hidden in the world somewhere within 500 blocks of spawn.
    They will have to take the items required to this altar to change their class or alter it.

    Each class also has bonus' but I cant really reveal to much about that because I only have a very rough description and it's all in my code.

    As I said, this is a very preliminary description of the plugin that i have spent the last day or so on and I plan to continue until It's easy to use and packed full of fun :)
    I understand that many of you are going to tell me, 'Ooh, why not just use Heroes.'
    If you don't like it? Don't use it?

    I'll post a beta version here sometime in the next few days :)
    Thanks!
     
    r3Fuze likes this.
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    iPhysX

    Not much interest, but heh..

    My extremely messy source is on guithub, so you can see where I'm up to.
    Most of the classes are just there for testing purposes.
    :)

    https://github.com/iPhysX/ClassPlugin
     
  3. Look cool, make sure you finish it XD
     
    JasonW likes this.
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    iPhysX

    You know me adam.
    I always finish everything I start.
     
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    Malchus

    This sounds epic!
    I have had multiple problems with the heroes plugin.
    This could perhaps sway be to believe RPG plugins aren't the work of satan. :p
    Looking forward to seeing what you come up with, I'm pumped.
     
    JasonW likes this.
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    iPhysX

    Hit a few small snags, which delays me a few days.
    Expect a beta soon though.
     
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