[WIP/FUN/MISC] Infected - Spread the zombie plague! Infected version 0.6 ~90% Complete! Description: This plugin allows the player to become a zombie! If the player is damaged by a Zombie, or an Infected human they will gain Corruption. Your Corruption rate will grow faster and faster until you become Infected. You must stop this from happening before you transform by making and eating the magical cake. Once your 100% corrupted you become a zombie and you have to find a cure else your health will slowly drain. However you will be immune to most forms of damage and must kill to survive. Development build: (Jar || Zip) Features: On contact with an infected player or a zombie player gains Corruption The longer you wait to cure yourself the more infected you become until alas you are totally infected which will make you turn into a zombie which you are in complete control of.(Mobdisguise API) Infected can be cured by eating delicious cake Infected will gradually lose health and must eat flesh to survive (humans or raw bacon) Infected are immune to fall and drowning damage Infected are weak to headshots from a bow and arrow (3x damage) Strongholds has been moved to its own WIP found here. TODO: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Make a fully functional and stable release On player damaged have a chance to become infected if hit by an infected Make the infected faster stronger and immune to certain types of damage Add ability to cure infected with an item or praying at an altar Spawn a zombie on an infected's death(done) Make zombies neutral to infected and other mobs hostile Add permissions and maybe iConomy &/or ZombieShop economy Add more features Put shit on github Make pigmen infect players Add mobDisguise for infected Add commands to do stuff Make player become a creeper if they die from one for a cooldown period Add benifits and consequences to being infected Make the cure A command that spawns stongholds Add bases for Undead and Survivors Add base protection for teams eg. Sentries, Guards Adding StrongHolds MiniGame- Changelog: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler v0.6 Done with the majority of expected functions of Infected MobDisguiseAPI is working (its awesome!) Submission to be entered sometime soon just debugging left to do v0.5 I cant even remember what we changed here but we moved to v0.6 fairly fast so... vo.4 Huge changes to the code added mobDisguise for players that are Infected will appear to be a zombie to others and other changes. Fixed multiple bugs v0.3 Added fix for bugs causing infinite zombies added chat colors and prefix to messages http://infected.tylerbridger.com/ new website v0.2 added new classes for infected made changes finished first stable build v0.1: Bulk of the code has been written Added zombie spawn on death update your own code accordingly if needed Put all code on pastebin if you add anything pm me and I can update the links. Waiting on code to save players %infected and if they are infected Known Bugs: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Infinite zombies spawn on infection Become infected multiple times Stupid loops There is unconfirmed memory leak in v.4 maybe its just me To viewers: This plugin is a creation of not just mine but all the developers who have contribited (some more than even myself!). Those people who are considered part of the team and have contributed signifigantly to our cause are as follows: bergerkiller, techwiz101, desmin88, Legolas75893 and maybe you! Please feel free to make suggestions if you have an idea on what we can do better, or If interested in joining IPD send me, infected a private message.