[WARNING] Player Moved too quickly! Help!

Discussion in 'Bukkit Help' started by SpaZMonKeY777, Jul 4, 2012.

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    SpaZMonKeY777

    So I run a fairly popular server that's been up for a few months now, and we have just gotten an interesting problem that I can't seem to solve! Out of nowhere, a lot of my playerbase has been getting an error upon trying to login to the server. Here is what I see in console:

    [INFO] PlayerName [IP Address] logged in with entity id 12345 at ([world] 1564.6176761071772, 78.0, 5819.562635548683)
    [WARNING] PlayerName Moved too quickly!


    Now, in the game, it shows them as logging in and then logging right offline. The message above is all it shows, doesn't show a "disconnecting" message or anything in the console. It also doesn't happen to everyone, it's maybe a dozen or so different players so far. Some of them get the error constantly, and can't login, some can try over and over and eventually they'll be able to get in.

    The only solution I have come up with, is deleting the users .dat file. It then logs them in at spawn, and they can log right in. So is there perhaps some error where they are logging out that's causing them to get this error? I havn't done any plugin updates or anything recently, and it just started happening randomly a day ago.


    Here's our system specs:
    - Intel Xeon E3-1230 3.2 Ghz
    - 16Gb RAM
    - 60Gb SSD and 1 TB HDD (Servers on the SSD)
    - Runs on CentOs 5 64bit

    Plugin List:
    AlphaChest
    Quicksign
    SignRank
    AutoDisc
    GroupManager
    WorldEdit
    FlatlandsBuilder
    SpleefUltimate
    Vault
    Stargate
    Multiverse-Core
    WorldGuard
    AutoMessage
    MineBackup
    SimplyVanish
    CasinoSlots
    EndReset
    SignThatBlock
    DisguiseCraft
    LotteryPlus
    BASpleef
    CoreProtect
    MobSpawnControl
    TimeLock
    BKCommonLib
    Votifier
    MobArena
    mcMMO
    FoundDiamonds
    Essentials
    hatMe
    MagicCarpet
    ATMsigns
    MobDisguisePVPControl
    EssentialsSpawn
    Multiverse-Portals
    Multiverse-Inventories
    Multiverse-NetherPortals
    SignShop
    LWC
    dynmap
    EssentialsChat
    WorldBorder
    AlphaChest
    QuickSign
    WhitelistCommand


    Also, our current world is QUITE large. It's a 10k by 10k and sitting around 2.2Gb compressed. So if it's something I need to fix with the world file, please give me some solutions, as I am stuck as how to fix this. Any help would be fantastic! Thanks!
     
  2. Offline

    Omnitv

    PHP:
    allow-flight=true
     
  3. Offline

    Sigvash

    go to bukkit.yml and find kick on speed hack or something and set it to false
     
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