Velocity problem

Discussion in 'Plugin Development' started by Jobi, Apr 11, 2012.

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    Jobi

    Does someone knows, how to convert values from a vector into a distance? I mean, that you have to write a number of blocks and than, you will fly so much block in the air, and not more. it doesn' t work with
    player.setVelocity(new Vector(0, blocknumber, 0));

    because that is much more...
     
  2. Good luck with that. You will need some math. But here are some pointers.

    The yaw of the player location shows you which way a player looks in degrees. (If number is lower than 0 add 360.)

    Now you have to calculate the x and z coordinates by using the yaw and the distance.
     
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