I would like some support on getting group names from essentials GroupManger, Iv'e asked this before but got no real help with it
I'm getting errors with this, Like always Code:java package staffsystem.main.kingkongcaliber; import net.milkbowl.vault.permission.Permission; import org.bukkit.World;import org.bukkit.entity.Player; /** * The main Chat API - allows for Prefix/Suffix nodes along with generic Info nodes if the linked Chat system supports them * */public abstract class chatapi { private Permission perms; public Chat(Permission perms) {this.perms = perms;} /** * Gets name of permission method * @return Name of Permission Method */ abstract public String getName(); /** * Checks if permission method is enabled. * @return Success or Failure */ abstract public boolean isEnabled(); /** * Get players prefix * @param world World name * @param player Player name * @return Prefix */ abstract public String getPlayerPrefix(String world, String player); /** * Get players prefix * @param world World Object * @param player Player name * @return Prefix */ public String getPlayerPrefix(World world, String player) { return getPlayerPrefix(world.getName(), player); } /** * Get players prefix * @param player Player Object * @return Prefix */ public String getPlayerPrefix(Player player) { return getPlayerPrefix(player.getWorld().getName(), player.getName()); } /** * Set players prefix * @param world World name * @param player Player name * @param prefix Prefix */ abstract public void setPlayerPrefix(String world, String player, String prefix); /** * Set players prefix * @param world World Object * @param player Player name * @param prefix Prefix */ public void setPlayerPrefix(World world, String player, String prefix) { setPlayerPrefix(world.getName(), player, prefix); } /** * Set players prefix * @param player Player Object * @param prefix Prefix */ public void setPlayerPrefix(Player player, String prefix) { setPlayerPrefix(player.getWorld().getName(), player.getName(), prefix); } /** * Get players suffix * @param world World name * @param player Player name * @return Suffix */ abstract public String getPlayerSuffix(String world, String player); /** * Get players suffix * @param world World Object * @param player Player name * @return Suffix */ public String getPlayerSuffix(World world, String player) { return getPlayerSuffix(world.getName(), player); } /** * Get players suffix * @param player Player Object * @return Suffix */ public String getPlayerSuffix(Player player) { return getPlayerSuffix(player.getWorld().getName(), player.getName()); } /** * Set players suffix * @param world World name * @param player Player name * @param suffix Suffix */ abstract public void setPlayerSuffix(String world, String player, String suffix); /** * Set players suffix * @param world World Object * @param player Player name * @param suffix Suffix */ public void setPlayerSuffix(World world, String player, String suffix) { setPlayerSuffix(world.getName(), player, suffix); } /** * Set players suffix * @param player Player Object * @param suffix Suffix */ public void setPlayerSuffix(Player player, String suffix) { setPlayerSuffix(player.getWorld().getName(), player.getName(), suffix); } /** * Get group prefix * @param world World name * @param group Group name * @return Prefix */ abstract public String getGroupPrefix(String world, String group); /** * Get group prefix * @param world World Object * @param group Group name * @return Prefix */ public String getGroupPrefix(World world, String group) { return getGroupPrefix(world.getName(), group); } /** * Set group prefix * @param world World name * @param group Group name * @param prefix Prefix */ abstract public void setGroupPrefix(String world, String group, String prefix); /** * Set group prefix * @param world World Object * @param group Group name * @param prefix Prefix */ public void setGroupPrefix(World world, String group, String prefix) { setGroupPrefix(world.getName(), group, prefix); } /** * Get group suffix * @param world World name * @param group Group name * @return Suffix */ abstract public String getGroupSuffix(String world, String group); /** * Get group suffix * @param world World Object * @param group Group name * @return Suffix */ public String getGroupSuffix(World world, String group) { return getGroupSuffix(world.getName(), group); } /** * Set group suffix * @param world World name * @param group Group name * @param suffix Suffix */ abstract public void setGroupSuffix(String world, String group, String suffix); /** * Set group suffix * @param world World Object * @param group Group name * @param suffix Suffix */ public void setGroupSuffix(World world, String group, String suffix) { setGroupSuffix(world.getName(), group, suffix); } /** * Get a players informational node (Integer) value * @param world World name * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue); /** * Get a players informational node (Integer) value * @param world World Object * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) { return getPlayerInfoInteger(world.getName(), player, node, defaultValue); } /** * Get a players informational node (Integer) value * @param player Player Object * @param node Permission node * @param defaultValue Default value * @return Value */ public int getPlayerInfoInteger(Player player, String node, int defaultValue) { return getPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, defaultValue); } /** * Set a players informational node (Integer) value * @param world World name * @param player Player name * @param node Permission node * @param value Value to set */ abstract public void setPlayerInfoInteger(String world, String player, String node, int value); /** * Set a players informational node (Integer) value * @param world World Object * @param player Player name * @param node Permission node * @param value Value to set */ public void setPlayerInfoInteger(World world, String player, String node, int value) { setPlayerInfoInteger(world.getName(), player, node, value); } /** * Set a players informational node (Integer) value * @param player Player Object * @param node Permission node * @param value Value to set */ public void setPlayerInfoInteger(Player player, String node, int value) { setPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, value); } /** * Get a groups informational node (Integer) value * @param world World name * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public int getGroupInfoInteger(String world, String group, String node, int defaultValue); /** * Get a groups informational node (Integer) value * @param world World Object * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ public int getGroupInfoInteger(World world, String group, String node, int defaultValue) { return getGroupInfoInteger(world.getName(), group, node, defaultValue); } /** * Set a groups informational node (Integer) value * @param world World name * @param group Group name * @param node Permission node * @param value Value to set */ abstract public void setGroupInfoInteger(String world, String group, String node, int value); /** * Set a groups informational node (Integer) value * @param world World Object * @param group Group name * @param node Permission node * @param value Value to set */ public void setGroupInfoInteger(World world, String group, String node, int value) { setGroupInfoInteger(world.getName(), group, node, value); } /** * Get a players informational node (Double) value * @param world World name * @param player Group name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue); /** * Get a players informational node (Double) value * @param world World Object * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) { return getPlayerInfoDouble(world.getName(), player, node, defaultValue); } /** * Get a players informational node (Double) value * @param player Player Object * @param node Permission node * @param defaultValue Default value * @return Value */ public double getPlayerInfoDouble(Player player, String node, double defaultValue) { return getPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, defaultValue); } /** * Set a players informational node (Double) value * @param world World name * @param player Group name * @param node Permission node * @param value Value to set */ abstract public void setPlayerInfoDouble(String world, String player, String node, double value); /** * Set a players informational node (Double) value * @param world World Object * @param player Player name * @param node Permission node * @param value Value to set */ public void setPlayerInfoDouble(World world, String player, String node, double value) { setPlayerInfoDouble(world.getName(), player, node, value); } /** * Set a players informational node (Double) value * @param player Player Object * @param node Permission node * @param value Value to set */ public void setPlayerInfoDouble(Player player, String node, double value) { setPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, value); } /** * Get a groups informational node (Double) value * @param world World name * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public double getGroupInfoDouble(String world, String group, String node, double defaultValue); /** * Get a groups informational node (Double) value * @param world World Object * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ public double getGroupInfoDouble(World world, String group, String node, double defaultValue) { return getGroupInfoDouble(world.getName(), group, node, defaultValue); } /** * Set a groups informational node (Double) value * @param world World name * @param group Group name * @param node Permission node * @param value Value to set */ abstract public void setGroupInfoDouble(String world, String group, String node, double value); /** * Set a groups informational node (Double) value * @param world World Object * @param group Group name * @param node Permission node * @param value Value to set */ public void setGroupInfoDouble(World world, String group, String node, double value) { setGroupInfoDouble(world.getName(), group, node, value); } /** * Get a players informational node (Boolean) value * @param world World name * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue); /** * Get a players informational node (Boolean) value * @param world World Object * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) { return getPlayerInfoBoolean(world.getName(), player, node, defaultValue); } /** * Get a players informational node (Boolean) value * @param player Player Object * @param node Permission node * @param defaultValue Default value * @return Value */ public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) { return getPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, defaultValue); } /** * Set a players informational node (Boolean) value * @param world World name * @param player Player name * @param node Permission node * @param value Value to set */ abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value); /** * Set a players informational node (Boolean) value * @param world World Object * @param player Player name * @param node Permission node * @param value Value to set */ public void setPlayerInfoBoolean(World world, String player, String node, boolean value) { setPlayerInfoBoolean(world.getName(), player, node, value); } /** * Set a players informational node (Boolean) value * @param player Player Object * @param node Permission node * @param value Value to set */ public void setPlayerInfoBoolean(Player player, String node, boolean value) { setPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, value); } /** * Get a groups informational node (Boolean) value * @param world Name of World * @param group Name of Group * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public boolean getGroupInfoBoolean(String world, String group, String node, boolean defaultValue); /** * Set a players informational node (Boolean) value * @param world World Object * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ public boolean getGroupInfoBoolean(World world, String group, String node, boolean defaultValue) { return getGroupInfoBoolean(world.getName(), group, node, defaultValue); } /** * Set a groups informational node (Boolean) value * @param world World name * @param group Group name * @param node Permission node * @param value Value to set */ abstract public void setGroupInfoBoolean(String world, String group, String node, boolean value); /** * Set a players informational node (Boolean) value * @param world World Object * @param group Group name * @param node Permission node * @param value Value to set */ public void setGroupInfoBoolean(World world, String group, String node, boolean value) { setGroupInfoBoolean(world.getName(), group, node, value); } /** * Get a players informational node (String) value * @param world World name * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue); /** * Get a players informational node (String) value * @param world World Object * @param player Player name * @param node Permission node * @param defaultValue Default value * @return Value */ public String getPlayerInfoString(World world, String player, String node, String defaultValue) { return getPlayerInfoString(world.getName(), player, node, defaultValue); } /** * Get a players informational node (String) value * @param player Player Object * @param node Permission node * @param defaultValue Default value * @return Value */ public String getPlayerInfoString(Player player, String node, String defaultValue) { return getPlayerInfoString(player.getWorld().getName(), player.getName(), node, defaultValue); } /** * Set a players informational node (String) value * @param world World name * @param player Player name * @param node Permission node * @param value Value to set */ abstract public void setPlayerInfoString(String world, String player, String node, String value); /** * Set a players informational node (String) value * @param world World name * @param player Player name * @param node Permission node * @param value Value to set */ public void setPlayerInfoString(World world, String player, String node, String value) { setPlayerInfoString(world.getName(), player, node, value); } /** * Set a players informational node (String) value * @param player Player Object * @param node Permission node * @param value Value ot set */ public void setPlayerInfoString(Player player, String node, String value) { setPlayerInfoString(player.getWorld().getName(), player.getName(), node, value); } /** * Get a groups informational node (String) value * @param world Name of World * @param group Name of Group * @param node Permission node * @param defaultValue Default value * @return Value */ abstract public String getGroupInfoString(String world, String group, String node, String defaultValue); /** * Set a players informational node (String) value * @param world World Object * @param group Group name * @param node Permission node * @param defaultValue Default value * @return Value */ public String getGroupInfoString(World world, String group, String node, String defaultValue) { return getGroupInfoString(world.getName(), group, node, defaultValue); } /** * Set a groups informational node (String) value * @param world World name * @param group Group name * @param node Permission node * @param value Value to set */ abstract public void setGroupInfoString(String world, String group, String node, String value); /** * Set a groups informational node (String) value * @param world World name * @param group Group name * @param node Permission node * @param value Value to set */ public void setGroupInfoString(World world, String group, String node, String value) { setGroupInfoString(world.getName(), group, node, value); } /** * Check if player is member of a group. * @param world World name * @param player Player name * @param group Group name * @return Success or Failure */ public boolean playerInGroup(String world, String player, String group) { return perms.playerInGroup(world, player, group); } /** * Check if player is member of a group. * @param world World Object * @param player Player name * @param group Group name * @return Success or Failure */ public boolean playerInGroup(World world, String player, String group) { return playerInGroup(world.getName(), player, group); } /** * Check if player is member of a group. * @param player Player Object * @param group Group name * @return Success or Failure */ public boolean playerInGroup(Player player, String group) { return playerInGroup(player.getWorld().getName(), player.getName(), group); } /** * Gets the list of groups that this player has * @param world World name * @param player Player name * @return Array of groups */ public String[] getPlayerGroups(String world, String player) { return perms.getPlayerGroups(world, player); } /** * Gets the list of groups that this player has * @param world World Object * @param player Player name * @return Array of groups */ public String[] getPlayerGroups(World world, String player) { return getPlayerGroups(world.getName(), player); } /** * Gets the list of groups that this player has * @param player Player Object * @return Array of groups */ public String[] getPlayerGroups(Player player) { return getPlayerGroups(player.getWorld().getName(), player.getName()); } /** * Gets players primary group * @param world World name * @param player Player name * @return Players primary group */ public String getPrimaryGroup(String world, String player) { return perms.getPrimaryGroup(world, player); } /** * Gets players primary group * @param world World Object * @param player Player name * @return Players primary group */ public String getPrimaryGroup(World world, String player) { return getPrimaryGroup(world.getName(), player); } /** * Get players primary group * @param player Player Object * @return Players primary group */ public String getPrimaryGroup(Player player) { return getPrimaryGroup(player.getWorld().getName(), player.getName()); } /** * Returns a list of all known groups * @return an Array of String of all groups */ public String[] getGroups() { return perms.getGroups(); }}
Here is an example of my main class in a plugin i'm currently making: I described what I'm doing Code: package nl.teun.willems.snowball; import java.util.ArrayList; import java.util.HashMap; import java.util.logging.Logger; import net.milkbowl.vault.economy.Economy; import net.milkbowl.vault.permission.Permission; import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.RegisteredServiceProvider; import org.bukkit.plugin.java.JavaPlugin; public class Main extends JavaPlugin{ public final Logger logger = Logger.getLogger("Minecraft"); public Logger log; //Needed for Vault to be here public static Permission perms = null; public static Economy economy = null; public String name = "[SnowballArena] "; public final ArrayList<String> blue = new ArrayList<String>(); public final ArrayList<String> red = new ArrayList<String>(); public final ArrayList<String> start = new ArrayList<String>(); public final HashMap<String, Integer> death = new HashMap<String, Integer>(); public void onEnable(){ this.saveDefaultConfig(); //Checking if Vault is enabled if (getServer().getPluginManager().getPlugin("Vault") != null) { //It is not null, so its enabled //Then we're going to set up the economy and permissions system setupPermissions(); setupEconomy(); }else if (getServer().getPluginManager().getPlugin("Vault") == null) { //Vault does not exist, is not enabled this.logger.info(name + "Vault not found, permissions & economy disabled"); } //Some listeners and commands this.reloadConfig(); PluginManager manager = this.getServer().getPluginManager(); manager.registerEvents(new SnowballLaunch(this), this); manager.registerEvents(new DeathRegisterer(this), this); manager.registerEvents(new friendlyFire(this), this); // Executes the commands this.getCommand("snowball").setExecutor(new Commands(this)); } public void onDisable(){ reloadConfig(); saveConfig(); } //This is the same for everyone, to function to setup the economy(you can find this on the vault BukkitDev) private boolean setupEconomy() { RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(net.milkbowl.vault.economy.Economy.class); if (economyProvider != null) { economy = economyProvider.getProvider(); } return (economy != null); } ///Doing the same for permissions private boolean setupPermissions() { RegisteredServiceProvider<Permission> rsp = getServer().getServicesManager().getRegistration(Permission.class); perms = rsp.getProvider(); return perms != null; } }