UUID of Player object differing from actual UUID

Discussion in 'Plugin Development' started by SaxSalute, Feb 3, 2015.

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    SaxSalute

    I'm currently working on some last minute checks to make sure everything is ready for the big name change opening tonight, and I noticed something weird. When I get the Player object of a player at login, their UUID from Player.getUniqueId() isn't the same as what is shown by the Mojang API. When I try to pull a Player object from the in-game UUID, it succeeds. When I try to pull a Player object from the UUID shown by the Mojang API, the Player object remains null. I have no clue why this is happening and I'm at a total loss for how to proceed when I feel like I can't trust the consistency of UUIDs. Does anybody have any idea why this is happening?
     
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    teej107

    @SaxSalute Your server is in offline mode so it won't get the correct UUID from Mojang.
     
    eyamaz likes this.
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    eyamaz

    Thread locked. Offline mode is not supported.
     
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