Use WorldEdit region to make hills

Discussion in 'Bukkit Help' started by 1101001, Dec 16, 2011.

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    I couldn't think of a more appropriate place to put this, so i put it here.

    Basically, i want to create a load of hilly or bumpy ground using a WE region (i don't want a tutorial on how to use brushes).
    I know you can make 3d 'graphs' of expressions using y+=(x or z something) using //deform, i was just wondering if anyone knew any particularily bumpy AND random ones, i tried with sin but its far too regular..
    Or even a sequence of equations.


    //deform y+=0.2*sin(x*2.5+z*5)+0.2*sin(x*5+z*2.5)+0.2*sin(z*5)
    Is nice, if anyone wants to try it, but its not perfect

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 22, 2016
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    Thank you! Love the hills!
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