Unoptimized network?

Discussion in 'Bukkit Discussion' started by Kainzo, Oct 8, 2012.

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  1. Offline

    Kainzo

    I bring you a 200 person server's network traffic stats. Note: this is 100% clean traffic, no dynmap, the network is purely "Minecraft" only.
    We could easily hit 3-4TB in a month. Other than client mods there's virtually no way to optimize this traffic - thoughts? Maybe 1.4 will have something better?
    TOP 10 DAYS
    InOutTotal
    06 October 2012
    69.89 GB
    69.89 GB
    139.78 GB
    07 October 2012
    67.24 GB
    67.24 GB
    134.48 GB
    05 October 2012
    54.93 GB
    54.93 GB
    109.86 GB
    04 October 2012
    18.91 GB
    18.91 GB
    37.81 GB
     
  2. Offline

    jorisk322

    White on white makes for a bad reading experience :p
     
  3. Offline

    TheBeast808

    Well, you can change the chunk sending radius.
     
  4. Offline

    MikeA

    I heard setting it to 100 works well..
     
  5. Offline

    kittenchunks

    What he said was...



    TOP 10 DAYS
    InOutTotal
    06 October 2012

    69.89 GB
    69.89 GB
    139.78 GB
    07 October 2012
    67.24 GB
    67.24 GB
    134.48 GB
    05 October 2012
    54.93 GB
    54.93 GB
    109.86 GB
    04 October 2012
    18.91 GB
    18.91 GB​
    37.81 GB​
     
  6. Offline

    Kainzo

    Chunk send radius? you mean distance view? we're set to 5 at the moment.
     
  7. Offline

    MikeA

    I was joking Kainzo! :oops: I have mine set at 10.. guess I should tune it down a bit :\ No wonder I never get over 17TPS lol..

    I'm just curious if you don't mind, why worry about optimizing it though? 5~TB isn't much really.
     
    -_Husky_- likes this.
  8. Offline

    TheBeast808

    How is your in/out the exact same number? For me, out = in*3.
     
  9. Offline

    Jozeth

    In bandwidth from dynmap...?
     
  10. Offline

    Mortalsinn

    I have similar numbers. I am at about 2 - 3 TB a month.

    Does it really matter if your limits allow for it ? my host gives me 7.5 TB a month, I never come close so I don't really think about it as being an issue.
     
  11. Offline

    Kainzo

    It matters a lot if you're under constant DDOS and you are allotted based on clean bandwidth.
     
  12. Offline

    JohnTheRipper

    Your average is around 64.02GB per day (JavaPipe is counting bandwidth twice, so divide total for the day by half or just use either in or out), which roughly equals an average of 6Mbps (1Mbps = ~10.8GB), or (if my math is right) an average of 60-90 players online at any given point in the 24 hour period.

    Considering my one-day average is around 1, that's pretty damn good.
     
  13. Offline

    Wolftein

    Minecraft doesn't support chunk cache, they will need to do something about this. The server always sends the chunk even if it wasn't change
     
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