WorldManager 1.2.3 - THE light-weight world managing solution! WorldManager was created so that servers could have multiworld without lagging up their server. Thus, WorldManager was created very simply, with efficiency in mind. Features: Very light-weight Create, load, remove, and just plain manage your worlds! Display various messages on world join. Teleport to worlds Commands & Permissions: WorldManager supports SuperPerms/PermissionsBukkit, Permissions 3.x, Permissions 2.x Permissions are NOT required. CommandUsageDescriptionPermissionworldcreate/worldcreate [type] [name] (seed)Create a world.wm.createworldremove/worldremove [name]Unload a world.wm.removeworldjoin/worldjoin [name]Teleport to a world.wm.joinjoin/join [name]Teleport to a world.wm.joinworldload/worldload [type] [name]Load a world in the server directorywm.loadworldlist/worldlistList the worlds currently loaded.wm.listworldhelp/worldhelpDisplay the help documentation.wm.help Configuration: Code: #Should we display a message to the player on world join? useArrivalMessage: true #What message should we display to the player? arrivalMessage: '&eYou teleported to world %world%!' #Should we broadcast a message to the server on world join? sendBroadcastMessage: false #What message should we broadcast to the server? broadcastMessage: '&e%player% has arrived in world %world%!' Changelog: Version 1.2.3 Fixed a stupid /worldhelp bug (that's what happens when I copy/paste my code) Version 1.2.2 Fixed issues with commands and permissions. Fixed the OP and lost the rest of the changelog.