[TP] Tele++ v1.3.4 - Full-featured teleportation suite - Moved to BukkitDev!

Discussion in 'Inactive/Unsupported Plugins' started by lycano, Apr 20, 2011.

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    Tele++ v1.3.4
    The complete teleporting solution for bukkit powered servers
    Craftbukkit 1846

    This project has been moved to BukkitDev
    Please visit the new project page on BukkitDev http://dev.bukkit.org/server-mods/tpp/

    Project moved to BukkitDev

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
    hammale, morganm, Phaedrus and 6 others like this.
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    @lycano Okay, thanks bro. I am excited now for 1.4 =D! When do you think you might get around to releasing it?
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    @Clem , well i want to release it with Help++ i forked current Help but it has some bugs that i want to get over so i hope i get this all working soon.
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    So I have this plugin, but it seems that only OPs may use it's powers of teleportation. Would there be a way for all server members to enjoy this?
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    @Cryonaka , you have to use permissions plugin to spread permissions to non ops.
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    @lycano you didn't tag him right again :p
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    @Clem : damn! thanks ... i could swear that it was ok yesturday -.- thanks ;)
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    Love this plugin, been using it for a while. On the latest builds (818-823), I've noticed the tpp tool (default feather) seems a little wonky. Sometimes it works, sometimes it doesn't work at all, sometimes it sends me much further than I expect. I'm not sure what changed. I notice WorldEdit (1.4, old version and hasn't been updated in over 2 months) has a compass that has similar tpp tool functionality, but it seems to work much better.

    I prefer tpp's so I can keep all my teleportation in one tool (so /tpp back works right, etc) - curious if anyone else has seen this erratic /tpp tool behavior, and if mod author is aware of it and possible fix coming in next version?
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    @morganm , yes i noticed that since 79x builds. 800 > having deadblocks where onPlayerInteract() is not longer triggered when pointing to a block that is 6 blocks away starting from your current position. Only onPlayerAnimation is triggered then.

    - http://leaky.bukkit.org/attachments/50/onPlayerInteract_visual.jpg
    - http://leaky.bukkit.org/issues/815
    - http://leaky.bukkit.org/issues/812

    Anyways WorldEdit dont uses onPlayerInteract for teleportation. So anytime you teleport it guesses its location. This is not that accurate but more or less 99% but slightly slower because of those calculations.

    Well, this is fixed in 1.4 as im not using onPlayerInteract for teleportation. Furthermore i do use the CB integrated getTargetBlock() method now as the TargetBlock class that was introduced by toi is now partially obsolete.

    getTargetBlock() aka getLineOfSight() is the more advanced version of LoS TargetBlock calculation as it is now an BlockIterator and was integrated and by raphfrk since February.

    Current roadmap: Releasing Help++ with Tele++ 1.4. Im currently fixing stuff in Help++ so stay tuned.
    Don Redhorse and arpey like this.
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    @lycano Not sure if it was mentioned yet or not or if you are aware but teleporting to players in the Nether from normal or vice versa doesn't work properly. At least not for me. I end up being teleported somewhere random (possibly due to the distance multiplier in the Nether?). Also not sure if this is more a Bukkit or even Minecraft issue (haven't tried without plugin).
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    Update to Bukkit 820 as this fixes the teleport issue
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    Is this compitabel with commandbook? becouse im having people dying when they log in.
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    You need to do a custom command book and uncheck the Teleport command.
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    I can't seem to get the teleportation between worlds to work. I have two worlds Survival and Vanilla. If I am in Survival and want to go to Vanilla I do /tp (or tpp) Vanilla. But it says the world doesn't exist. Any help?
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    Do you have a world management plugin, e.g., xcraftgate or multiverse? If I'm correct, Tele++ can only teleport you to loaded worlds, and doesn't actually load the worlds for you; for the latter, you need a world management plugin.
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    Everytime a plyer do /tp jump it shows in the chatt is there some way to turn this off and does this work with commandbooks Tp? or do i need to remove commandbooks tp?
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    If commandbook uses the /tp then you need to use an alternative such as /tpp or disable the CB TP
    The Notify set of options allow you to enable/disable the chat messages so for /tp jump you want to disable notify > jump > jump in the config
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    thnx m8 but what d you mean with /tpp?
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    Don Redhorse

    /tpp is the alias for the /tp command from Tele++
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    bukkit861 tele++ v1.3.4
    Toggle is working?

    Adding tpp.admin.bypass.notp toggle does not work.
    However, it does not add to the OP can not teleport.

    Have a good idea?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    I noticed this plugin supports tp based on world names, but I can't seem to find any information on how to set up an another world. Can someone point me in the right direction?
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    I'm actually not entirely sure Tele++'s multiworld teleport fully works yet (I haven't tried in a while), but if it does, you'll still need a plugin that supports loading other worlds. I personally use MultiVerse 1.7.2. MultiVerse comes with inter-world portals, but you don't have to use them, and could use Tele++ to handle teleportation.

    If you do have multiple worlds, be sure to upgrade to CB 860, which fixes a bunch of multiworld bugs.
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    Eagerly awaiting the update to this mod. The erratic feather behavior is still there in #860 and I'm very much looking forward to having a reliable working feather again! Thanks for you work on this mod.
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    Would it be possible to add an option to the config to allow teleports to be toggled on or off by default? Would be very useful :)
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    well optimizing existing code takes some time all i can say is when Help++ is done 1.4 will be out instantly =)

    currently there is no such player based persistance but it will find its way in 1.4.x

    as arsjet said you need a plugin that loads your worlds to make use of multiworld support ;)

    if you have this flag set as permission to you or the group you can bypass player's teleport toggle if he/she has set teleportation to its location off means: player has used the command /tpp toggle once didnt understand what you mean exactly but thats what this flag does. Hope that helps.
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    is there a way to forbid everybody the use of all commands expect admins? (using the ops.txt?)
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    @waflija if you dont use a permission plugin any node containing tpp.admin or tpp.mod will be only available to ops including all other commands.

    Everything else will be available for any other non-Op. If you want i could add an only-Op config setting for that.
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    That would be cool. I just need this plugin to find other player, etc. But I don't want everybody to Teleport around...

    [diamond][diamond][diamond] for you!
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