[TP] Tele++ v1.3.4 - Full-featured teleportation suite - Moved to BukkitDev!

Discussion in 'Inactive/Unsupported Plugins' started by lycano, Apr 20, 2011.

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  1. Offline

    lycano

    Tele++ v1.3.4
    The complete teleporting solution for bukkit powered servers
    Craftbukkit 1846

    This project has been moved to BukkitDev
    Please visit the new project page on BukkitDev http://dev.bukkit.org/server-mods/tpp/

    Project moved to BukkitDev

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
    hammale, morganm, Phaedrus and 6 others like this.
  2. Offline

    lycano

    @Makeshift this has changed in v1.4 (unreleased). Everything is checked against world and user permission. If the user can teleport in World A but not in B then he cant teleport to a player in B.

    Currently the player can prevent this in v1.3.4 when using "/tpp toggle". This way only mods or admins (who should only have this permission) can bypass it when having bypass.notp while logged in.
     
  3. Offline

    jespertheend

    Sorry it's fixed already.
    I gave myself all the permissions. So, also tpp.mod.notp
     
  4. Offline

    phaed

    Whens this coming out? Here's a feature request for the upcoming version.

    Nightcrawler mode - On every TP, It puts an explosion effect before you disappear and again after you reappear. Looks badass, and feels badass to use. You will need to hook into VanishNoPacket and VanishNoPickup and disable the effect if the player is vanished.

    PHP:
    if (!isVanished)
    {
        
    world.createExplosion(entity.getLocation(), -1);
    }

    entity.teleport(loc);

    if (!
    isVanished)
    {
        
    world.createExplosion(loc, -1);
    }
    I currently have this set up in my server and tp'ing has never been so much fun.
     
  5. Offline

    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    If you decide to implement phaed's request I can show you how to hook into VanishNoPacket.
     
  6. Offline

    Shadow-Puncher

    Two quick things:

    1. I think I may have found a bug in the /tp [Player(s)] to [x] [y] [z], it never actually teleports the player. Around line 769 in CommandManager.java (https://github.com/lycano/TelePlusP...aed/TelePlusPlus/managers/CommandManager.java), I think there should be something like this:
    Code:
    if (!plugin.teleportManager.teleport(player, loc)) {
        player.sendMessage(ChatColor.RED + "No free space available for teleport");
        return true;
    }
    2. Could you allow server console commands to work? I installed your mod so I could tie it in to a jail system to deal with people using hacks, but I was disappointed to see this didn't work (at least with CB 1317).

    Otherwise it's a solid mod!
     
  7. Offline

    jespertheend

    does this work with superpermissions or permissionsbukkit?
     
  8. Offline

    lycano

    @phaed as you may have read in another thread i moved from Bonn to Düsseldorf. Many things to do but i hope to get v1.4 out this week. Everything seems fine atm (tests are looking good, new command system and methods working well) so i will have some time to get it done if nothing unexpected happens.

    Explosion yes but for VanishNoPacket .. i have to think about that cause afaik i would have to link against CraftBukkit instead of Bukkit API.

    All Disabled per default of course and configureable at runtime for each player.

    @mbaxter thanks I will contact you this week if i need help.

    @jespertheend currently not. You need PEX to do the work for you as Tele doesnt have native support for Bukkits Permission System atm.

    @Shadow-Puncher coordinate teleporting does not work as expected but is fixed in v1.4. Expect an update this week.

    Edit: Also ConsoleCommands are working (limited to from / to player) All commands that needs a valid player as source are not working in console as you may guess =)
     
  9. Offline

    Shadow-Puncher

    When you say certain console commands (to/from player), does that include /tp [source player] to <x> <y> <z>? Because that's the one the one I need to get my system working :)
     
  10. Offline

    lycano

    @Shadow-Puncher everything that don't need yourself as source is valid. I.e. you cant teleport "yourself" to a players location but you can teleport anyone else around.
     
  11. Offline

    lycano

    Notify: if you may have noticed 1.4 isnt up. Thats because my UMTS-Stick reached its traffic limit yesturday :/ I will buy a new one and upload it asap.
     
  12. Offline

    TheFatherMind

    We are anxiously awaiting your upload. And we do deeply appreciate all the work you have done on this awesome plug-in.. Thank you!!!
     
  13. Offline

    Marlon Kolata

    How can i disable TP for people which are not op?
    Something like default user in permissions... They still can tp on my server (they have not the permission and they aren't op) :(
     
  14. Offline

    lycano

    @Marlon Kolata either you use PermissionsEx and dont add tpp nodes to user or group OR if you dont use any permissions system ... well then nonOp can TP (v1.3.4)
     
  15. Offline

    Jogib

    How is it going with the 1.4 version? :)
     
  16. Offline

    Nickexp

  17. Offline

    lycano

    @Jogib i will get a Stick tomorrow or thursday after installing it i can upload.
     
  18. Offline

    Jogib

    Sounds great Lycano :) And thanks for this wonderfull plugin..
     
  19. Offline

    jespertheend

    hey,

    I keep getting this error:
    everything still works fine. Maybe you can find out, what the problem is.
     
  20. Offline

    lycano

    @jespertheend this is because Help did changed over the time. Fixed in next version cause i use my own help system and later on an extended version of Help.
     
  21. Offline

    jespertheend

    Ok, I'll filter it using consolefilter
     
  22. Offline

    Ketrel

    Is there any way to disabled the mover tool completely?
     
  23. Offline

    lycano

    @Ketrel set disable.mod.mover to "true" in your config
     
  24. Offline

    Ketrel

    Excellent, thanks.
     
  25. Offline

    c4ss

    Hey, i want to say "Thank you!"
    Weve been using your plugin for i dont know how long, and it always worked as a charm. You cant say that about all plugins. ;)
     
  26. Offline

    Liger_XT5

    Currently using PermissionsBukkit and I have an odd issue. Might be because I'm using a non-RB of CB #1510
    As an admin, I can TP to people and bring them to me. No one can TP to me themselves.
    Mods can TP to anyone but Admins, but no one but Admins can TP to them.
    Members can TP to anyone but Mods and Admins.
    I don't have any players in the other groups yet, but my guess is, lower rank groups can't TP to higher level groups.
    Suggestions?
     
  27. Offline

    lycano

    @Liger_XT5 Well you need to use PEX as permission system or it will fallback to OPs usage.
     
  28. Offline

    Liger_XT5

    But no one is OP, yet the plugin runs almost perfectly.
     
  29. Offline

    monir

    Does tele++ interact with commandbooks tp?
     
  30. Offline

    Liger_XT5

    I'm guessing no. I use commandbook, but I have the teleporting part disabled through the feature choice feature.
    As far as I know, the two would interfere, is my guess.
    I would rather use Tele++ over Commandbook's TP feature, more features I'm looking for and control.
     
  31. Offline

    monir

    I only use /tp jump with tele++ that is the only thing i need for my server i cant fina anyother plguins that have that command beside worldedit but if i dont disable tp with commandbook will it interact or does it work whitout bugs like people dying when teleporting.
     
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