Inactive [TP/MECH] LinkPortals v0.5-An easy way to avoid those weirds behaviors of the portals [1.2.5-R1.0]

Discussion in 'Inactive/Unsupported Plugins' started by Sukal, Apr 26, 2012.

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    LinkPortals v0.5-An easy way for avoid those weirds portals behaviors:
    Version: v0.5
    Download LinkPortals:

    • When you enter in a portal it is automatically linked whit his destination portal(like vanilla destination system).
    • When two portals are linked they can't be reached from another portal.
    • When you enter in a portal and his destination it's already linked, a new portal is founded or created as his new destination and also linked.
    • New portals are never been created in protected areas.(Residence plugin are need for this feature)
    Optional Requirements:
    • Residence
    Version 0.5
    • Releasing
    To Do:
    • WorldGuard support
    • Twony support
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    Um, how do u use this?
  4. is there an api inside the plugin so other plugins can define protected area's ore something, or they can register them self as protected area provider?
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    Neither, this plugin used Residence's API for check if a player had permission to build in the destination place, otherwise the destination portal will be built in another location.
    I corrected the first post because it can be confused.

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