So with the new Craftbukkit 1.5.2 Dev Build out, I uploaded it and guess what i find. Soo many animals start spawning. I don't know if this is a bug, or if its a setting that needs to be changed. Does anyone know how to fix this? I know this is a weird request, but my server starts lagging when too many animals spawn. And I don't remember that many animals spawning in previous craftbukkit builds. There are plugins out there to clear entities, but that requires a scheduler. The main question: How to limit these animals from spawning?