I was just wondering, is teleporting players and adding to lists thread safe? I know that removing or modifying the objects in an existing list on a seperate thread generally isn't thread safe because of concurrency issues, but it would see like adding to a list on a seperate thread wouldn't cause any issues, would it? The reason I ask is that I have a database of player information, that I load for the player whenever they log on. However, in order to avoid future lag issues with the main server thread while accessing the database and loading their information, I would like to create a seperate thread using the scheduler to load their information, add it to the player list, and then teleport the player. So, is *adding* objects to a list and teleporting players thread safe?