Hello, I have set up a minecraft server running craftbukkit on my old desktop pc and tested it on the local network and everything was running fine while i was just playing around with some plugins at spawn ...then i went "exploring" the world and the server started lagging as hell with my cpu at 100%. (btw i was playing from another pc on the home network) Now my question is: What are the approximate system requirements to run a server which would be able to hold like, lets say 10 players (what about more?)? Just tell me about your experiences/knowledge about having the server on a home computer and what possibilities you actually have on one. Also,maybe my lag appeared because of the map generating? can that be? System Information: OS: Linux 2.6.35-25-generic #44-Ubuntu SMP Fri Jan 21 17:40:48 UTC 2011 GNU/Linux Craftbukkit version: git-Bukkit -0.0.0-458-g557f3d2-b440jnks (MC: 1.3) Java: java version "1.6.0_23" CPU: processor:0 vendor_id: GenuineIntel cpu family: 15 model: 4 model name: Intel(R) Pentium(R) 4 CPU 3.00GHz stepping: 1 cpu MHz: 3010.751 cache size: 1024 KB physical id: 0 siblings: 2 clock: 200 MHz Memory: MemTotal: 3095856 kB MemFree: 2484172 kB Buffers: 54616 kB Cached: 313792 kB SwapCached: 0 kB Active: 303076 kB Active(anon): 148860 kB Inactive(anon): 3884 kB Active(file): 154216 kB So...hope this is not too much specs here,thought ill give u guys as much info as possible so u can tell me where the system sucks or what i could upgrade or tweak to make it stronger. Also if something is missing,tell me,then i'll post it. PS.I am new to having a minecraft server, so please excuse my noob questions and behavior... Thank you in advance for your answers.