Ok guys i recently made a plugin that gave a player a buff once reaching a certain level. And due to the fact that i need to make a killstreak plugin, i was wondering if it would be okay to store a number using there exp bar. In other words, when ever a player kills someone i add one level to there bar and and of course when they die, the levels are removed. However would it be cool to base all perks, messages, etc, off a playerlevelchange event? So i check for when there level goes up (given when they kill someone) and based off that number i can either announce the killstreak/give them a buff. I understand im making a fool out of myself but, do you guys have any input about this?