Plugin category: Mechanics, Fun Minecraft version: 1.10+ Suggested name: SpoiledFood What I want: I've seen a few rotten food plugins that I've tried and tested, however none exactly fit my criteria. I'd simply like a plugin which, while hovering over food in the inventory, tells you information about that item such as: - Fresh Cooked Beef - Hour Old Cooked Beef - Two-Hours Old Cooked Beef - Spoiled Beef The only way I can think of this working without it being too hard is disabling food stacking, like the old days. I'm fine with this. It might need a database, but I'm not sure as I'm only new to Java. In the config, players can change the above text that is shown, along with the time interval between each one. They could even increase the list of texts. The plugin would attempt to track all food in inventories and chests, but I fear that may be too hard. There could be some time from adding the food to the chest and removing it, then just using maths to calculate how much time the food has. In this case, food you hover your mouse over in chests won't show it's status. If possible, cooking spoiled raw food should make spoiled cooked food, and not revert it back to the fresh state. Also, it would be awesome if you could "Freeze" the food, by putting snow in chests. Maybe 1 snow for 1 food, so that any amount of food exceeding the amount of snow would continue to spoil. I understand if this would be too hard to implement. The config should allow players to choose which food they want spoiled on the server, so that some foods, such as Golden Apples, don't have a spoil date. Ideas for commands: I don't think commands would be needed. Ideas for permissions: I don't think permissions are needed for this, settings for the plugin would be edited in the config. When I'd like it by: I won't be too picky about this. I'd prefer it within the month, maybe more, take your time Thanks for reading, and thanks in advance if you decide to help out! I'll answer questions as they come, and don't worry if some things seem too difficult, like the freezing. As long as the rough outline of what I'd like it to be is somewhat met, I'll be as happy as a dog in christmas. EDIT: Another little function that could possibly be done - Add "salted" meat (By using meat texture but giving and individual ID) - Make salt by putting water bottle into crafting table, the output would be the Sugar texture, but it'll be Salt - Increase life expectancy of meat by amount in config for salted meats - Make salted meat by getting cooked meat and salt into a crafting grid The reason for putting the water bottle into a crafting grid instead of a furnace is because I use the Thirst plugin, which turns it into Boiled Water.