Plugin Help Special Abillitys

Discussion in 'Plugin Help/Development/Requests' started by luiskeniosis, Nov 21, 2014.

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    luiskeniosis

    I will update this post as i come up with new abillitys.





    Suggested name: SpecialAbillitys
    What I want: I want a plugin where if u do /si give <playername> <abillty>
    it gives the player the item abillity [BELOW] .
    Dash, Rammus, PowerDash.
    do /si give <player> Dash (rammus or powerdash) the player gets a magma cream.
    when u right click that SPECIFIC magmacream you get speed 1 for 2 secs, then after 2 secs u get speed 2 for 2 secs, then after that u get speed 3 for 2 secs. And during that whole proccess if the player runs in to another player then that player will take increased damage depending on what level speed the player is on.

    After 2 secs of speed 3 or running into a player, the magma cream holder goes on a custmisable cooldown before he can use this again. Also, this ability must be working with ONLY whoever <playername> is and not any person who happens to get a magma cream.
    Tree
    do /si give <player> Tree the player gets a sapling.
    When u right click that SPECIFIC sapling, a tree spawns under u and you get teleported to the top of the tree, the tree despawns in 5 seconds, and any block that the tree destroyed by spawning is placed back.
    Earthbound
    do /si give <player> Earthbound the player gets stone.
    When you right click that SPECIFIC stone on a player, and a pillar that builds up to a custimisable hight will take the player up. The pillar dissaperes after a set time, dropping the player after, and the stone holder goes on a custimisable cool down.
    Earthbound 2
    THIS IS A SECOND IDEA FOR EARTHBOUND, IF YOU WISH TO DO BOTH, CHANGE THE COMMAND TO /si give <player> Earthbound2 I PREFER THE FIRST ONE
    do /si give <player> Earthbound the player gets stone.
    Killing players will give 1 additional stone, each stone will build a pillar of 3 blocks when rightclicked on a player, when a player is rightclicked with the stone, a pillar that builds up spawns under them. So for example, if a player has 3 stone and rightclicks another, a pillar of 9 blocks spawns under them, 1 block at a time.
    The pillar dissaperes after a set time, dropping the player, and the stone holder goes on a custimisable cool down, as well as going back to 1 stone.


    ArcherPlus
    do /si give <player> Archer+ or ArcherPlus, the player will receive an arrow
    when the player right clicks the arrow, a custimisable amount of arrows are show from the player in the direction that they are facing dealing a cusimisable amount of damage, then arrow holder then goes on a customisable cooldown.


    Ideas for commands: /si give <playername> <abillity>

    Ideas for permissions: si.use and si.give

    When I'd like it by: No time limit, take your time, it is a really complicated plugin.

     
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    mrCookieSlime

    luiskeniosis
    Please remove your personal information.
    All conversations must remain on the Thread.
     
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    luiskeniosis

    Okay, sorry. You got me excited for a moment, i was like 'OMG SOMEONE IS GONNA CODE THIS'
     
    mrCookieSlime likes this.
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